InfiniTime/src/components/ble/MusicService.h

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/* Copyright (C) 2020-2021 JF, Adam Pigg, Avamander
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
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#include <string>
#define min // workaround: nimble's min/max macros conflict with libstdc++
#define max
#include <host/ble_gap.h>
#include <host/ble_uuid.h>
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#undef max
#undef min
namespace Pinetime {
namespace System {
class SystemTask;
}
namespace Controllers {
class MusicService {
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public:
explicit MusicService(Pinetime::System::SystemTask& system);
void Init();
int OnCommand(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt);
void event(char event);
std::string getArtist() const;
std::string getTrack() const;
std::string getAlbum() const;
int getProgress() const;
int getTrackLength() const;
float getPlaybackSpeed() const;
bool isPlaying() const;
static const char EVENT_MUSIC_OPEN = 0xe0;
static const char EVENT_MUSIC_PLAY = 0x00;
static const char EVENT_MUSIC_PAUSE = 0x01;
static const char EVENT_MUSIC_NEXT = 0x03;
static const char EVENT_MUSIC_PREV = 0x04;
static const char EVENT_MUSIC_VOLUP = 0x05;
static const char EVENT_MUSIC_VOLDOWN = 0x06;
enum MusicStatus { NotPlaying = 0x00, Playing = 0x01 };
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private:
struct ble_gatt_chr_def characteristicDefinition[14];
struct ble_gatt_svc_def serviceDefinition[2];
uint16_t eventHandle {};
std::string artistName {"Waiting for"};
std::string albumName {};
std::string trackName {"track information.."};
bool playing {false};
int trackProgress {0};
int trackLength {0};
int trackNumber {};
int tracksTotal {};
float playbackSpeed {1.0f};
bool repeat {false};
bool shuffle {false};
Pinetime::System::SystemTask& m_system;
};
}
}