InfiniTime/src/displayapp/fonts/Readme.md

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#Fonts
* [Jetbrains Mono](https://www.jetbrains.com/fr-fr/lp/mono/)
* [Awesome font from LVGL](https://lvgl.io/assets/others/FontAwesome5-Solid+Brands+Regular.woff)
## Generate the fonts:
* Open the [LVGL font converter](https://lvgl.io/tools/fontconverter)
* Name : jetbrains_mono_bold_20
* Size : 20
* Bpp : 1 bit-per-pixel
* Do not enable font compression and horizontal subpixel hinting
* Load the file `JetBrainsMono-Bold.woff` and specify the following range : `0x20-0x7f`
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* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc`
* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
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Add new symbols:
* Browse the [cheatsheet](https://fontawesome.com/cheatsheet/free/solid) and find your new symbols
* For each symbol, add its hex code (0xf641 for the 'Ad' icon, for example) to the *Range* list
* Convert this hex value into a UTF-8 code using [this site](http://www.ltg.ed.ac.uk/~richard/utf-8.cgi?input=f185&mode=hex)
* Define the new symbols in `src/DisplayApp/Screens/Symbols.h`:
```
static constex char* newSymbol = "\xEF\x86\x85";
```