InfiniTime/src/components/heartrate/Biquad.h

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#pragma once
namespace Pinetime {
namespace Controllers {
/// Direct Form II Biquad Filter
class Biquad {
public:
Biquad(float b0, float b1, float b2, float a1, float a2);
float Step(float x);
private:
float b0;
float b1;
float b2;
float a1;
float a2;
float v1 = 0.0f;
float v2 = 0.0f;
};
}
}