34 lines
1.2 KiB
C
34 lines
1.2 KiB
C
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#pragma once
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#include <vector>
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#include "Screen.h"
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#include "Label.h"
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class ScreenList : public Screen {
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public:
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explicit ScreenList(DisplayApp* app,
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Pinetime::Controllers::DateTime& dateTimeController,
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Pinetime::Controllers::Battery& batteryController,
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Pinetime::Controllers::BrightnessController& brightnessController,
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Pinetime::Drivers::WatchdogView& watchdog);
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~ScreenList() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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bool OnTouchEvent(TouchEvents event) override;
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private:
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bool running = true;
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uint8_t screenIndex = 0;
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// TODO choose another container without dynamic alloc
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std::vector<Screens::Label> screens;
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Pinetime::Controllers::DateTime& dateTimeController;
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Pinetime::Controllers::Battery& batteryController;
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Pinetime::Controllers::BrightnessController& brightnessController;
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Pinetime::Drivers::WatchdogView& watchdog;
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};
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}
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}
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}
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