weather: Colorize forecast temperatures
This commit is contained in:
parent
f422929d8c
commit
1857b02efa
|
@ -9,6 +9,30 @@
|
|||
|
||||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
namespace {
|
||||
lv_color_t TemperatureColor(int16_t temperature) {
|
||||
if (temperature <= 0) { // freezing
|
||||
return Colors::blue;
|
||||
} else if (temperature <= 400) { // ice
|
||||
return LV_COLOR_CYAN;
|
||||
} else if (temperature >= 2700) { // hot
|
||||
return Colors::deepOrange;
|
||||
}
|
||||
return Colors::orange; // normal
|
||||
}
|
||||
|
||||
uint8_t TemperatureStyle(int16_t temperature) {
|
||||
if (temperature <= 0) { // freezing
|
||||
return LV_TABLE_PART_CELL3;
|
||||
} else if (temperature <= 400) { // ice
|
||||
return LV_TABLE_PART_CELL4;
|
||||
} else if (temperature >= 2700) { // hot
|
||||
return LV_TABLE_PART_CELL6;
|
||||
}
|
||||
return LV_TABLE_PART_CELL5; // normal
|
||||
}
|
||||
}
|
||||
|
||||
Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
|
||||
: settingsController {settingsController}, weatherService {weatherService} {
|
||||
|
||||
|
@ -56,6 +80,22 @@ Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleW
|
|||
lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||
lv_obj_set_style_local_text_font(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, &fontawesome_weathericons);
|
||||
lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, 6);
|
||||
// LV_TABLE_PART_CELL3: Freezing
|
||||
lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL3, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||
lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL3, LV_STATE_DEFAULT, Colors::blue);
|
||||
lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL3, LV_STATE_DEFAULT, 6);
|
||||
// LV_TABLE_PART_CELL4: Ice
|
||||
lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL4, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||
lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL4, LV_STATE_DEFAULT, LV_COLOR_CYAN);
|
||||
lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL4, LV_STATE_DEFAULT, 6);
|
||||
// LV_TABLE_PART_CELL5: Normal
|
||||
lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL5, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||
lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL5, LV_STATE_DEFAULT, Colors::orange);
|
||||
lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL5, LV_STATE_DEFAULT, 6);
|
||||
// LV_TABLE_PART_CELL6: Hot
|
||||
lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL6, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||
lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL6, LV_STATE_DEFAULT, Colors::deepOrange);
|
||||
lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL6, LV_STATE_DEFAULT, 6);
|
||||
|
||||
lv_obj_align(forecast, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
|
||||
|
||||
|
@ -85,14 +125,7 @@ void Weather::Refresh() {
|
|||
int16_t temp = optCurrentWeather->temperature;
|
||||
int16_t minTemp = optCurrentWeather->minTemperature;
|
||||
int16_t maxTemp = optCurrentWeather->maxTemperature;
|
||||
lv_color_t color = Colors::orange;
|
||||
if (temp <= 0) { // freezing
|
||||
color = Colors::blue;
|
||||
} else if (temp <= 400) { // ice danger
|
||||
color = LV_COLOR_CYAN;
|
||||
} else if (temp >= 2700) { // hot
|
||||
color = Colors::deepOrange;
|
||||
}
|
||||
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, TemperatureColor(temp));
|
||||
char tempUnit = 'C';
|
||||
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
|
||||
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
|
||||
|
@ -106,7 +139,6 @@ void Weather::Refresh() {
|
|||
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
|
||||
lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
|
||||
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
|
||||
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, color);
|
||||
lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
|
||||
lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp);
|
||||
} else {
|
||||
|
@ -128,6 +160,8 @@ void Weather::Refresh() {
|
|||
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
|
||||
int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
|
||||
int16_t minTemp = optCurrentForecast->days[i].minTemperature;
|
||||
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(maxTemp));
|
||||
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(minTemp));
|
||||
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
|
||||
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
|
||||
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
|
||||
|
@ -150,6 +184,8 @@ void Weather::Refresh() {
|
|||
lv_table_set_cell_value(forecast, 1, i, "");
|
||||
lv_table_set_cell_value(forecast, 2, i, "");
|
||||
lv_table_set_cell_value(forecast, 3, i, "");
|
||||
lv_table_set_cell_type(forecast, 2, i, LV_TABLE_PART_CELL1);
|
||||
lv_table_set_cell_type(forecast, 3, i, LV_TABLE_PART_CELL1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -729,7 +729,9 @@ typedef void* lv_obj_user_data_t;
|
|||
#define LV_USE_TABLE 1
|
||||
#if LV_USE_TABLE
|
||||
#define LV_TABLE_COL_MAX 12
|
||||
#define LV_TABLE_CELL_STYLE_CNT 5
|
||||
#define LV_TABLE_CELL_STYLE_CNT 6
|
||||
#define LV_TABLE_PART_CELL5 5
|
||||
#define LV_TABLE_PART_CELL6 6
|
||||
#endif
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue