raisewake: Improve raise to wake algorithm
This new algorithm calculates the number of degrees that the wrist has rolled, and checks if that is above a threshold. First it checks if the wrist is still enough for the acceleration values to be considered mostly from gravity. It does this by calculating the mean over the past 2 SystemTask loops, and checking that the variance from that mean is below a threshold. Then it calculates the angle the wrist is being held at, and calculates the difference from the angle some time ago. If this difference is above the threshold, it wakes the watch.
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3 changed files with 16 additions and 21 deletions
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@ -430,7 +430,7 @@ void SystemTask::UpdateMotion() {
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if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep) {
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if ((settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) &&
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motionController.ShouldRaiseWake(state == SystemTaskState::Sleeping)) ||
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motionController.ShouldRaiseWake()) ||
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(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) &&
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motionController.ShouldShakeWake(settingsController.GetShakeThreshold()))) {
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GoToRunning();
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