Return button action instead of pushing messages
This commit is contained in:
parent
b19a2a760b
commit
351c60a131
7
src/buttonhandler/ButtonActions.h
Normal file
7
src/buttonhandler/ButtonActions.h
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace Pinetime {
|
||||||
|
namespace Controllers {
|
||||||
|
enum class ButtonActions { None, Click, DoubleClick, LongPress, LongerPress };
|
||||||
|
}
|
||||||
|
}
|
|
@ -3,27 +3,19 @@
|
||||||
using namespace Pinetime::Controllers;
|
using namespace Pinetime::Controllers;
|
||||||
|
|
||||||
void ButtonTimerCallback(TimerHandle_t xTimer) {
|
void ButtonTimerCallback(TimerHandle_t xTimer) {
|
||||||
auto* buttonHandler = static_cast<ButtonHandler*>(pvTimerGetTimerID(xTimer));
|
auto* sysTask = static_cast<Pinetime::System::SystemTask*>(pvTimerGetTimerID(xTimer));
|
||||||
buttonHandler->HandleEvent(ButtonHandler::Events::Timer);
|
sysTask->PushMessage(Pinetime::System::Messages::HandleButtonTimerEvent);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ButtonHandler::Init(Pinetime::System::SystemTask* systemTask) {
|
void ButtonHandler::Init(Pinetime::System::SystemTask* systemTask) {
|
||||||
this->systemTask = systemTask;
|
buttonTimer = xTimerCreate("buttonTimer", 0, pdFALSE, systemTask, ButtonTimerCallback);
|
||||||
buttonTimer = xTimerCreate("buttonTimer", 0, pdFALSE, this, ButtonTimerCallback);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ButtonHandler::HandleEvent(Events event) {
|
ButtonActions ButtonHandler::HandleEvent(Events event) {
|
||||||
static constexpr TickType_t doubleClickTime = pdMS_TO_TICKS(200);
|
static constexpr TickType_t doubleClickTime = pdMS_TO_TICKS(200);
|
||||||
static constexpr TickType_t longPressTime = pdMS_TO_TICKS(400);
|
static constexpr TickType_t longPressTime = pdMS_TO_TICKS(400);
|
||||||
static constexpr TickType_t longerPressTime = pdMS_TO_TICKS(2000);
|
static constexpr TickType_t longerPressTime = pdMS_TO_TICKS(2000);
|
||||||
|
|
||||||
if (systemTask->IsSleeping()) {
|
|
||||||
// This is for faster wakeup, sacrificing special longpress and doubleclick handling while sleeping
|
|
||||||
systemTask->PushMessage(System::Messages::GoToRunning);
|
|
||||||
} else {
|
|
||||||
systemTask->PushMessage(System::Messages::ReloadIdleTimer);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (event == Events::Press) {
|
if (event == Events::Press) {
|
||||||
buttonPressed = true;
|
buttonPressed = true;
|
||||||
} else if (event == Events::Release) {
|
} else if (event == Events::Release) {
|
||||||
|
@ -42,9 +34,9 @@ void ButtonHandler::HandleEvent(Events event) {
|
||||||
case States::Pressed:
|
case States::Pressed:
|
||||||
if (event == Events::Press) {
|
if (event == Events::Press) {
|
||||||
if (xTaskGetTickCount() - releaseTime < doubleClickTime) {
|
if (xTaskGetTickCount() - releaseTime < doubleClickTime) {
|
||||||
systemTask->PushMessage(System::Messages::OnButtonDoubleClicked);
|
|
||||||
xTimerStop(buttonTimer, 0);
|
xTimerStop(buttonTimer, 0);
|
||||||
state = States::Idle;
|
state = States::Idle;
|
||||||
|
return ButtonActions::DoubleClick;
|
||||||
}
|
}
|
||||||
} else if (event == Events::Release) {
|
} else if (event == Events::Release) {
|
||||||
xTimerChangePeriod(buttonTimer, doubleClickTime, 0);
|
xTimerChangePeriod(buttonTimer, doubleClickTime, 0);
|
||||||
|
@ -55,21 +47,21 @@ void ButtonHandler::HandleEvent(Events event) {
|
||||||
xTimerStart(buttonTimer, 0);
|
xTimerStart(buttonTimer, 0);
|
||||||
state = States::Holding;
|
state = States::Holding;
|
||||||
} else {
|
} else {
|
||||||
systemTask->PushMessage(System::Messages::OnButtonPushed);
|
|
||||||
state = States::Idle;
|
state = States::Idle;
|
||||||
|
return ButtonActions::Click;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case States::Holding:
|
case States::Holding:
|
||||||
if (event == Events::Release) {
|
if (event == Events::Release) {
|
||||||
systemTask->PushMessage(System::Messages::OnButtonPushed);
|
|
||||||
xTimerStop(buttonTimer, 0);
|
xTimerStop(buttonTimer, 0);
|
||||||
state = States::Idle;
|
state = States::Idle;
|
||||||
|
return ButtonActions::Click;
|
||||||
} else if (event == Events::Timer) {
|
} else if (event == Events::Timer) {
|
||||||
xTimerChangePeriod(buttonTimer, longerPressTime - longPressTime - doubleClickTime, 0);
|
xTimerChangePeriod(buttonTimer, longerPressTime - longPressTime - doubleClickTime, 0);
|
||||||
xTimerStart(buttonTimer, 0);
|
xTimerStart(buttonTimer, 0);
|
||||||
systemTask->PushMessage(System::Messages::OnButtonLongPressed);
|
|
||||||
state = States::LongHeld;
|
state = States::LongHeld;
|
||||||
|
return ButtonActions::LongPress;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case States::LongHeld:
|
case States::LongHeld:
|
||||||
|
@ -77,9 +69,10 @@ void ButtonHandler::HandleEvent(Events event) {
|
||||||
xTimerStop(buttonTimer, 0);
|
xTimerStop(buttonTimer, 0);
|
||||||
state = States::Idle;
|
state = States::Idle;
|
||||||
} else if (event == Events::Timer) {
|
} else if (event == Events::Timer) {
|
||||||
systemTask->PushMessage(System::Messages::OnButtonLongerPressed);
|
|
||||||
state = States::Idle;
|
state = States::Idle;
|
||||||
|
return ButtonActions::LongerPress;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
return ButtonActions::None;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "ButtonActions.h"
|
||||||
#include "systemtask/SystemTask.h"
|
#include "systemtask/SystemTask.h"
|
||||||
#include <FreeRTOS.h>
|
#include <FreeRTOS.h>
|
||||||
#include <timers.h>
|
#include <timers.h>
|
||||||
|
@ -10,11 +11,10 @@ namespace Pinetime {
|
||||||
public:
|
public:
|
||||||
enum class Events : uint8_t { Press, Release, Timer };
|
enum class Events : uint8_t { Press, Release, Timer };
|
||||||
void Init(Pinetime::System::SystemTask* systemTask);
|
void Init(Pinetime::System::SystemTask* systemTask);
|
||||||
void HandleEvent(Events event);
|
ButtonActions HandleEvent(Events event);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
enum class States : uint8_t { Idle, Pressed, Holding, LongHeld };
|
enum class States : uint8_t { Idle, Pressed, Holding, LongHeld };
|
||||||
Pinetime::System::SystemTask* systemTask = nullptr;
|
|
||||||
TickType_t releaseTime = 0;
|
TickType_t releaseTime = 0;
|
||||||
TimerHandle_t buttonTimer;
|
TimerHandle_t buttonTimer;
|
||||||
bool buttonPressed = false;
|
bool buttonPressed = false;
|
||||||
|
|
|
@ -15,17 +15,13 @@ namespace Pinetime {
|
||||||
BleFirmwareUpdateStarted,
|
BleFirmwareUpdateStarted,
|
||||||
BleFirmwareUpdateFinished,
|
BleFirmwareUpdateFinished,
|
||||||
OnTouchEvent,
|
OnTouchEvent,
|
||||||
OnButtonPushed,
|
|
||||||
OnButtonLongPressed,
|
|
||||||
OnButtonLongerPressed,
|
|
||||||
OnButtonDoubleClicked,
|
|
||||||
HandleButtonEvent,
|
HandleButtonEvent,
|
||||||
|
HandleButtonTimerEvent,
|
||||||
OnDisplayTaskSleeping,
|
OnDisplayTaskSleeping,
|
||||||
EnableSleeping,
|
EnableSleeping,
|
||||||
DisableSleeping,
|
DisableSleeping,
|
||||||
OnNewDay,
|
OnNewDay,
|
||||||
OnChargingEvent,
|
OnChargingEvent,
|
||||||
ReloadIdleTimer,
|
|
||||||
SetOffAlarm,
|
SetOffAlarm,
|
||||||
StopRinging,
|
StopRinging,
|
||||||
MeasureBatteryTimerExpired,
|
MeasureBatteryTimerExpired,
|
||||||
|
|
|
@ -335,33 +335,25 @@ void SystemTask::Work() {
|
||||||
ReloadIdleTimer();
|
ReloadIdleTimer();
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
|
||||||
break;
|
break;
|
||||||
case Messages::OnButtonPushed:
|
case Messages::HandleButtonEvent: {
|
||||||
if (!isSleeping && !isGoingToSleep) {
|
// This is for faster wakeup, sacrificing special longpress and doubleclick handling while sleeping
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonPushed);
|
if (IsSleeping()) {
|
||||||
}
|
GoToRunning();
|
||||||
break;
|
break;
|
||||||
case Messages::OnButtonLongPressed:
|
|
||||||
if (!isSleeping) {
|
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonLongPressed);
|
|
||||||
}
|
}
|
||||||
break;
|
|
||||||
case Messages::OnButtonLongerPressed:
|
Controllers::ButtonActions action;
|
||||||
if (!isSleeping) {
|
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonLongerPressed);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Messages::OnButtonDoubleClicked:
|
|
||||||
if (!isSleeping) {
|
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonDoubleClicked);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Messages::HandleButtonEvent:
|
|
||||||
if (nrf_gpio_pin_read(Pinetime::PinMap::Button) == 0) {
|
if (nrf_gpio_pin_read(Pinetime::PinMap::Button) == 0) {
|
||||||
buttonHandler.HandleEvent(Pinetime::Controllers::ButtonHandler::Events::Release);
|
action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Release);
|
||||||
} else {
|
} else {
|
||||||
buttonHandler.HandleEvent(Pinetime::Controllers::ButtonHandler::Events::Press);
|
action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Press);
|
||||||
}
|
}
|
||||||
break;
|
HandleButtonAction(action);
|
||||||
|
} break;
|
||||||
|
case Messages::HandleButtonTimerEvent: {
|
||||||
|
auto action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Timer);
|
||||||
|
HandleButtonAction(action);
|
||||||
|
} break;
|
||||||
case Messages::OnDisplayTaskSleeping:
|
case Messages::OnDisplayTaskSleeping:
|
||||||
if (BootloaderVersion::IsValid()) {
|
if (BootloaderVersion::IsValid()) {
|
||||||
// First versions of the bootloader do not expose their version and cannot initialize the SPI NOR FLASH
|
// First versions of the bootloader do not expose their version and cannot initialize the SPI NOR FLASH
|
||||||
|
@ -398,9 +390,6 @@ void SystemTask::Work() {
|
||||||
case Messages::BatteryPercentageUpdated:
|
case Messages::BatteryPercentageUpdated:
|
||||||
nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining());
|
nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining());
|
||||||
break;
|
break;
|
||||||
case Messages::ReloadIdleTimer:
|
|
||||||
ReloadIdleTimer();
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
@ -449,6 +438,35 @@ void SystemTask::UpdateMotion() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
|
||||||
|
if (IsSleeping()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ReloadIdleTimer();
|
||||||
|
|
||||||
|
using Actions = Controllers::ButtonActions;
|
||||||
|
|
||||||
|
switch (action) {
|
||||||
|
case Actions::Click:
|
||||||
|
if (!isGoingToSleep) {
|
||||||
|
displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case Actions::DoubleClick:
|
||||||
|
displayApp.PushMessage(Applications::Display::Messages::ButtonDoubleClicked);
|
||||||
|
break;
|
||||||
|
case Actions::LongPress:
|
||||||
|
displayApp.PushMessage(Applications::Display::Messages::ButtonLongPressed);
|
||||||
|
break;
|
||||||
|
case Actions::LongerPress:
|
||||||
|
displayApp.PushMessage(Applications::Display::Messages::ButtonLongerPressed);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void SystemTask::GoToRunning() {
|
void SystemTask::GoToRunning() {
|
||||||
if (isGoingToSleep or (not isSleeping) or isWakingUp)
|
if (isGoingToSleep or (not isSleeping) or isWakingUp)
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -21,6 +21,7 @@
|
||||||
#include "components/fs/FS.h"
|
#include "components/fs/FS.h"
|
||||||
#include "touchhandler/TouchHandler.h"
|
#include "touchhandler/TouchHandler.h"
|
||||||
#include "buttonhandler/ButtonHandler.h"
|
#include "buttonhandler/ButtonHandler.h"
|
||||||
|
#include "buttonhandler/ButtonActions.h"
|
||||||
|
|
||||||
#ifdef PINETIME_IS_RECOVERY
|
#ifdef PINETIME_IS_RECOVERY
|
||||||
#include "displayapp/DisplayAppRecovery.h"
|
#include "displayapp/DisplayAppRecovery.h"
|
||||||
|
@ -138,6 +139,7 @@ namespace Pinetime {
|
||||||
TimerHandle_t measureBatteryTimer;
|
TimerHandle_t measureBatteryTimer;
|
||||||
bool doNotGoToSleep = false;
|
bool doNotGoToSleep = false;
|
||||||
|
|
||||||
|
void HandleButtonAction(Controllers::ButtonActions action);
|
||||||
void GoToRunning();
|
void GoToRunning();
|
||||||
void UpdateMotion();
|
void UpdateMotion();
|
||||||
bool stepCounterMustBeReset = false;
|
bool stepCounterMustBeReset = false;
|
||||||
|
|
Loading…
Reference in a new issue