Cleanup
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@ -37,7 +37,7 @@ namespace Pinetime {
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Orange
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Orange
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};
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};
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enum class PTSGaugeStyle : uint8_t { Full, Half, Numeric };
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enum class PTSGaugeStyle : uint8_t { Full, Half, Numeric };
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struct PineTimeStyle {
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struct PineTimeStyle {
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Colors ColorTime = Colors::Teal;
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Colors ColorTime = Colors::Teal;
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Colors ColorBar = Colors::Teal;
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Colors ColorBar = Colors::Teal;
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@ -237,7 +237,6 @@ namespace Pinetime {
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ChimesOption chimesOption = ChimesOption::None;
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ChimesOption chimesOption = ChimesOption::None;
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PineTimeStyle PTS;
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PineTimeStyle PTS;
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//PineTimeStyle::GaugeStyle gaugeStyle = PineTimeStyle::GaugeStyle::Full;
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std::bitset<4> wakeUpMode {0};
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std::bitset<4> wakeUpMode {0};
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uint16_t shakeWakeThreshold = 150;
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uint16_t shakeWakeThreshold = 150;
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@ -189,7 +189,7 @@ WatchFacePineTimeStyle::WatchFacePineTimeStyle(DisplayApp* app,
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} else if (settingsController.GetPTSGaugeStyle() == Pinetime::Controllers::Settings::PTSGaugeStyle::Numeric) {
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} else if (settingsController.GetPTSGaugeStyle() == Pinetime::Controllers::Settings::PTSGaugeStyle::Numeric) {
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lv_obj_set_hidden(stepGauge, true);
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lv_obj_set_hidden(stepGauge, true);
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}
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}
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lv_obj_set_style_local_pad_right(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_local_pad_right(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_local_pad_left(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_local_pad_left(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_local_pad_bottom(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, 3);
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lv_obj_set_style_local_pad_bottom(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, 3);
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@ -626,32 +626,32 @@ void WatchFacePineTimeStyle::UpdateSelected(lv_obj_t* object, lv_event_t event)
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}
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}
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if (object == btnSteps) {
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if (object == btnSteps) {
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if (!lv_obj_get_hidden(stepGauge) && (lv_obj_get_hidden(timeDD3))) {
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if (!lv_obj_get_hidden(stepGauge) && (lv_obj_get_hidden(timeDD3))) {
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// show half gauge & seconds
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// show half gauge & seconds
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lv_obj_set_hidden(timeDD3, false);
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lv_obj_set_hidden(timeDD3, false);
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lv_obj_set_size(stepGauge, 37, 37);
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lv_obj_set_size(stepGauge, 37, 37);
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lv_obj_align(stepGauge, sidebar, LV_ALIGN_IN_BOTTOM_MID, 0, -10);
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lv_obj_align(stepGauge, sidebar, LV_ALIGN_IN_BOTTOM_MID, 0, -10);
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lv_gauge_set_scale(stepGauge, 180, 5, 0);
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lv_gauge_set_scale(stepGauge, 180, 5, 0);
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lv_gauge_set_angle_offset(stepGauge, 0);
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lv_gauge_set_angle_offset(stepGauge, 0);
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lv_gauge_set_critical_value(stepGauge, 120);
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lv_gauge_set_critical_value(stepGauge, 120);
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settingsController.SetPTSGaugeStyle(Controllers::Settings::PTSGaugeStyle::Half);
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settingsController.SetPTSGaugeStyle(Controllers::Settings::PTSGaugeStyle::Half);
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} else if (!lv_obj_get_hidden(timeDD3) && (lv_obj_get_hidden(stepValue))) {
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} else if (!lv_obj_get_hidden(timeDD3) && (lv_obj_get_hidden(stepValue))) {
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// show step count & icon
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// show step count & icon
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lv_obj_set_hidden(timeDD3, true);
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lv_obj_set_hidden(timeDD3, true);
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lv_obj_set_hidden(stepGauge, true);
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lv_obj_set_hidden(stepGauge, true);
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lv_obj_set_hidden(stepValue, false);
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lv_obj_set_hidden(stepValue, false);
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lv_obj_set_hidden(stepIcon, false);
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lv_obj_set_hidden(stepIcon, false);
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settingsController.SetPTSGaugeStyle(Controllers::Settings::PTSGaugeStyle::Numeric);
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settingsController.SetPTSGaugeStyle(Controllers::Settings::PTSGaugeStyle::Numeric);
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} else {
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} else {
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// show full gauge
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// show full gauge
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lv_obj_set_hidden(stepGauge, false);
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lv_obj_set_hidden(stepGauge, false);
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lv_obj_set_hidden(stepValue, true);
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lv_obj_set_hidden(stepValue, true);
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lv_obj_set_hidden(stepIcon, true);
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lv_obj_set_hidden(stepIcon, true);
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lv_obj_set_size(stepGauge, 40, 40);
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lv_obj_set_size(stepGauge, 40, 40);
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lv_obj_align(stepGauge, sidebar, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
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lv_obj_align(stepGauge, sidebar, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
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lv_gauge_set_scale(stepGauge, 360, 11, 0);
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lv_gauge_set_scale(stepGauge, 360, 11, 0);
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lv_gauge_set_angle_offset(stepGauge, 180);
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lv_gauge_set_angle_offset(stepGauge, 180);
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lv_gauge_set_critical_value(stepGauge, 100);
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lv_gauge_set_critical_value(stepGauge, 100);
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settingsController.SetPTSGaugeStyle(Controllers::Settings::PTSGaugeStyle::Full);
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settingsController.SetPTSGaugeStyle(Controllers::Settings::PTSGaugeStyle::Full);
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}
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}
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}
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}
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if (object == btnSetColor) {
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if (object == btnSetColor) {
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