Improved notification timeout

This commit is contained in:
Riku Isokoski 2022-01-01 16:22:35 +02:00
parent e0013e7304
commit 5e6868d9eb
4 changed files with 50 additions and 19 deletions

View file

@ -362,12 +362,12 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
case Apps::Notifications:
currentScreen = std::make_unique<Screens::Notifications>(
this, notificationManager, systemTask->nimble().alertService(), motorController, Screens::Notifications::Modes::Normal);
this, notificationManager, systemTask->nimble().alertService(), motorController, *systemTask, Screens::Notifications::Modes::Normal);
ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
break;
case Apps::NotificationsPreview:
currentScreen = std::make_unique<Screens::Notifications>(
this, notificationManager, systemTask->nimble().alertService(), motorController, Screens::Notifications::Modes::Preview);
this, notificationManager, systemTask->nimble().alertService(), motorController, *systemTask, Screens::Notifications::Modes::Preview);
ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
break;
case Apps::Timer:

View file

@ -12,8 +12,13 @@ Notifications::Notifications(DisplayApp* app,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::AlertNotificationService& alertNotificationService,
Pinetime::Controllers::MotorController& motorController,
System::SystemTask& systemTask,
Modes mode)
: Screen(app), notificationManager {notificationManager}, alertNotificationService {alertNotificationService}, mode {mode} {
: Screen(app),
notificationManager {notificationManager},
alertNotificationService {alertNotificationService},
systemTask {systemTask},
mode {mode} {
notificationManager.ClearNewNotificationFlag();
auto notification = notificationManager.GetLastNotification();
if (notification.valid) {
@ -37,10 +42,13 @@ Notifications::Notifications(DisplayApp* app,
}
if (mode == Modes::Preview) {
systemTask.PushMessage(System::Messages::DisableSleeping);
if (notification.category == Controllers::NotificationManager::Categories::IncomingCall) {
motorController.StartRinging();
} else {
motorController.RunForDuration(35);
}
timeoutLine = lv_line_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_line_width(timeoutLine, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
@ -49,8 +57,7 @@ Notifications::Notifications(DisplayApp* app,
lv_line_set_points(timeoutLine, timeoutLinePoints, 2);
timeoutTickCountStart = xTaskGetTickCount();
timeoutTickCountEnd = timeoutTickCountStart + (5 * 1024);
}
interacted = false;
}
taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
@ -60,23 +67,40 @@ Notifications::~Notifications() {
lv_task_del(taskRefresh);
// make sure we stop any vibrations before exiting
Controllers::MotorController::StopRinging();
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
void Notifications::Refresh() {
if (mode == Modes::Preview && timeoutLine != nullptr) {
auto tick = xTaskGetTickCount();
int32_t pos = 240 - ((tick - timeoutTickCountStart) / ((timeoutTickCountEnd - timeoutTickCountStart) / 240));
if (pos < 0)
TickType_t tick = xTaskGetTickCount();
int32_t pos = 240 - ((tick - timeoutTickCountStart) / (timeoutLength / 240));
if (pos <= 0) {
running = false;
} else {
timeoutLinePoints[1].x = pos;
lv_line_set_points(timeoutLine, timeoutLinePoints, 2);
}
}
running = currentItem->IsRunning() && running;
}
void Notifications::OnPreviewInteraction() {
systemTask.PushMessage(System::Messages::EnableSleeping);
Controllers::MotorController::StopRinging();
if (timeoutLine != nullptr) {
lv_obj_del(timeoutLine);
timeoutLine = nullptr;
}
}
bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
if (mode != Modes::Normal) {
if (!interacted && event == TouchEvents::Tap) {
interacted = true;
OnPreviewInteraction();
return true;
}
return false;
}

View file

@ -1,11 +1,13 @@
#pragma once
#include <lvgl/lvgl.h>
#include <FreeRTOS.h>
#include <cstdint>
#include <memory>
#include "displayapp/screens/Screen.h"
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
#include "systemtask/SystemTask.h"
namespace Pinetime {
namespace Controllers {
@ -21,11 +23,13 @@ namespace Pinetime {
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::AlertNotificationService& alertNotificationService,
Pinetime::Controllers::MotorController& motorController,
System::SystemTask& systemTask,
Modes mode);
~Notifications() override;
void Refresh() override;
bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
void OnPreviewInteraction();
class NotificationItem {
public:
@ -62,6 +66,7 @@ namespace Pinetime {
};
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
System::SystemTask& systemTask;
Modes mode = Modes::Normal;
std::unique_ptr<NotificationItem> currentItem;
Controllers::NotificationManager::Notification::Id currentId;
@ -69,8 +74,9 @@ namespace Pinetime {
lv_point_t timeoutLinePoints[2] {{0, 1}, {239, 1}};
lv_obj_t* timeoutLine = nullptr;
uint32_t timeoutTickCountStart;
uint32_t timeoutTickCountEnd;
TickType_t timeoutTickCountStart;
static const TickType_t timeoutLength = pdMS_TO_TICKS(7000);
bool interacted = true;
lv_task_t* taskRefresh;
};

View file

@ -239,6 +239,7 @@ void SystemTask::Work() {
if (!bleController.IsFirmwareUpdating()) {
doNotGoToSleep = false;
}
ReloadIdleTimer();
break;
case Messages::DisableSleeping:
doNotGoToSleep = true;