Changed UUID so it wouldn't conflict with Motion

This commit is contained in:
Avamander 2021-11-28 19:12:16 +02:00
parent ffb17357e7
commit 657dc3a9ba

View file

@ -80,15 +80,15 @@ namespace Pinetime {
bool HasTimelineEventOfType(WeatherData::eventtype type) const; bool HasTimelineEventOfType(WeatherData::eventtype type) const;
private: private:
// 00030000-78fc-48fe-8e23-433b3a1942d0 // 00040000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() { static constexpr ble_uuid128_t BaseUuid() {
return CharUuid(0x00, 0x00); return CharUuid(0x00, 0x00);
} }
// 0003yyxx-78fc-48fe-8e23-433b3a1942d0 // 0004yyxx-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) { static constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128}, return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
.value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, y, x, 0x03, 0x00}}; .value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, y, x, 0x04, 0x00}};
} }
ble_uuid128_t weatherUuid {BaseUuid()}; ble_uuid128_t weatherUuid {BaseUuid()};