From 69563ed03155eb861f8b8ada1df1325995fab51b Mon Sep 17 00:00:00 2001 From: Riku Isokoski Date: Sun, 21 Aug 2022 14:52:38 +0300 Subject: [PATCH] Add sleep mode which disables notifications, touch- and motion wakeup (#1261) --- src/components/settings/Settings.h | 4 +- src/displayapp/fonts/fonts.json | 2 +- src/displayapp/screens/Symbols.h | 1 + .../screens/settings/QuickSettings.cpp | 55 ++++++++++++------- .../screens/settings/QuickSettings.h | 2 +- src/systemtask/SystemTask.cpp | 25 +++++---- 6 files changed, 54 insertions(+), 35 deletions(-) diff --git a/src/components/settings/Settings.h b/src/components/settings/Settings.h index 3b113ead..478408f6 100644 --- a/src/components/settings/Settings.h +++ b/src/components/settings/Settings.h @@ -9,7 +9,7 @@ namespace Pinetime { class Settings { public: enum class ClockType : uint8_t { H24, H12 }; - enum class Notification : uint8_t { ON, OFF }; + enum class Notification : uint8_t { On, Off, Sleep }; enum class ChimesOption : uint8_t { None, Hours, HalfHours }; enum class WakeUpMode : uint8_t { SingleTap = 0, @@ -219,7 +219,7 @@ namespace Pinetime { uint32_t screenTimeOut = 15000; ClockType clockType = ClockType::H24; - Notification notificationStatus = Notification::ON; + Notification notificationStatus = Notification::On; uint8_t clockFace = 0; ChimesOption chimesOption = ChimesOption::None; diff --git a/src/displayapp/fonts/fonts.json b/src/displayapp/fonts/fonts.json index 7c429625..006b8849 100644 --- a/src/displayapp/fonts/fonts.json +++ b/src/displayapp/fonts/fonts.json @@ -58,7 +58,7 @@ "sources": [ { "file": "material-design-icons/MaterialIcons-Regular.ttf", - "range": "0xf00b, 0xe3aa-0xe3ac, 0xe7f6-0xe7f7, 0xe8b8" + "range": "0xf00b, 0xe3aa-0xe3ac, 0xe7f6-0xe7f7, 0xe8b8, 0xef44" } ], "bpp": 1, diff --git a/src/displayapp/screens/Symbols.h b/src/displayapp/screens/Symbols.h index c6e76e36..1180ec6f 100644 --- a/src/displayapp/screens/Symbols.h +++ b/src/displayapp/screens/Symbols.h @@ -37,6 +37,7 @@ namespace Pinetime { static constexpr const char* chartLine = "\xEF\x88\x81"; static constexpr const char* eye = "\xEF\x81\xAE"; static constexpr const char* home = "\xEF\x80\x95"; + static constexpr const char* sleep = "\xEE\xBD\x84"; // lv_font_sys_48.c static constexpr const char* settings = "\xEE\xA2\xB8"; diff --git a/src/displayapp/screens/settings/QuickSettings.cpp b/src/displayapp/screens/settings/QuickSettings.cpp index fba5e876..b76affc9 100644 --- a/src/displayapp/screens/settings/QuickSettings.cpp +++ b/src/displayapp/screens/settings/QuickSettings.cpp @@ -10,13 +10,21 @@ using namespace Pinetime::Applications::Screens; namespace { void ButtonEventHandler(lv_obj_t* obj, lv_event_t event) { auto* screen = static_cast(obj->user_data); - screen->OnButtonEvent(obj, event); + if (event == LV_EVENT_CLICKED) { + screen->OnButtonEvent(obj); + } } void lv_update_task(struct _lv_task_t* task) { auto* user_data = static_cast(task->user_data); user_data->UpdateScreen(); } + + enum class ButtonState : lv_state_t { + NotificationsOn = LV_STATE_CHECKED, + NotificationsOff = LV_STATE_DEFAULT, + Sleep = 0x40, + }; } QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app, @@ -79,19 +87,24 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app, btn3 = lv_btn_create(lv_scr_act(), nullptr); btn3->user_data = this; lv_obj_set_event_cb(btn3, ButtonEventHandler); - lv_btn_set_checkable(btn3, true); lv_obj_add_style(btn3, LV_BTN_PART_MAIN, &btn_style); + lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, static_cast(ButtonState::NotificationsOff), LV_COLOR_RED); + static constexpr lv_color_t violet = LV_COLOR_MAKE(0x60, 0x00, 0xff); + lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, static_cast(ButtonState::Sleep), violet); lv_obj_set_size(btn3, buttonWidth, buttonHeight); lv_obj_align(btn3, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, buttonXOffset, 0); btn3_lvl = lv_label_create(btn3, nullptr); lv_obj_set_style_local_text_font(btn3_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48); - if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::ON) { - lv_obj_add_state(btn3, LV_STATE_CHECKED); + if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::On) { lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn); - } else { + lv_obj_set_state(btn3, static_cast(ButtonState::NotificationsOn)); + } else if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::Off) { lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff); + } else { + lv_label_set_text_static(btn3_lvl, Symbols::sleep); + lv_obj_set_state(btn3, static_cast(ButtonState::Sleep)); } btn4 = lv_btn_create(lv_scr_act(), nullptr); @@ -122,31 +135,33 @@ void QuickSettings::UpdateScreen() { statusIcons.Update(); } -void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) { - if (object == btn2 && event == LV_EVENT_CLICKED) { - - running = false; +void QuickSettings::OnButtonEvent(lv_obj_t* object) { + if (object == btn2) { app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::Up); - - } else if (object == btn1 && event == LV_EVENT_CLICKED) { + } else if (object == btn1) { brightness.Step(); lv_label_set_text_static(btn1_lvl, brightness.GetIcon()); settingsController.SetBrightness(brightness.Level()); - } else if (object == btn3 && event == LV_EVENT_VALUE_CHANGED) { + } else if (object == btn3) { - if (lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) { - settingsController.SetNotificationStatus(Controllers::Settings::Notification::ON); - motorController.RunForDuration(35); - lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn); - } else { - settingsController.SetNotificationStatus(Controllers::Settings::Notification::OFF); + if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::On) { + settingsController.SetNotificationStatus(Controllers::Settings::Notification::Off); lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff); + lv_obj_set_state(btn3, static_cast(ButtonState::NotificationsOff)); + } else if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::Off) { + settingsController.SetNotificationStatus(Controllers::Settings::Notification::Sleep); + lv_label_set_text_static(btn3_lvl, Symbols::sleep); + lv_obj_set_state(btn3, static_cast(ButtonState::Sleep)); + } else { + settingsController.SetNotificationStatus(Controllers::Settings::Notification::On); + lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn); + lv_obj_set_state(btn3, static_cast(ButtonState::NotificationsOn)); + motorController.RunForDuration(35); } - } else if (object == btn4 && event == LV_EVENT_CLICKED) { - running = false; + } else if (object == btn4) { settingsController.SetSettingsMenu(0); app->StartApp(Apps::Settings, DisplayApp::FullRefreshDirections::Up); } diff --git a/src/displayapp/screens/settings/QuickSettings.h b/src/displayapp/screens/settings/QuickSettings.h index cd342b0c..f555d034 100644 --- a/src/displayapp/screens/settings/QuickSettings.h +++ b/src/displayapp/screens/settings/QuickSettings.h @@ -27,7 +27,7 @@ namespace Pinetime { ~QuickSettings() override; - void OnButtonEvent(lv_obj_t* object, lv_event_t event); + void OnButtonEvent(lv_obj_t* object); void UpdateScreen(); diff --git a/src/systemtask/SystemTask.cpp b/src/systemtask/SystemTask.cpp index d3f12789..1c871fd2 100644 --- a/src/systemtask/SystemTask.cpp +++ b/src/systemtask/SystemTask.cpp @@ -251,7 +251,8 @@ void SystemTask::Work() { case Messages::TouchWakeUp: { if (touchHandler.GetNewTouchInfo()) { auto gesture = touchHandler.GestureGet(); - if (gesture != Pinetime::Applications::TouchEvents::None && + if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep && + gesture != Pinetime::Applications::TouchEvents::None && ((gesture == Pinetime::Applications::TouchEvents::DoubleTap && settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) || (gesture == Pinetime::Applications::TouchEvents::Tap && @@ -280,7 +281,7 @@ void SystemTask::Work() { } break; case Messages::OnNewNotification: - if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::ON) { + if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On) { if (state == SystemTaskState::Sleeping) { GoToRunning(); } else { @@ -388,7 +389,8 @@ void SystemTask::Work() { break; case Messages::OnNewHour: using Pinetime::Controllers::AlarmController; - if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && + if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep && + settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && alarmController.State() != AlarmController::AlarmState::Alerting) { if (state == SystemTaskState::Sleeping) { GoToRunning(); @@ -399,7 +401,8 @@ void SystemTask::Work() { break; case Messages::OnNewHalfHour: using Pinetime::Controllers::AlarmController; - if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && + if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep && + settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && alarmController.State() != AlarmController::AlarmState::Alerting) { if (state == SystemTaskState::Sleeping) { GoToRunning(); @@ -483,13 +486,13 @@ void SystemTask::UpdateMotion() { motionController.IsSensorOk(motionSensor.IsOk()); motionController.Update(motionValues.x, motionValues.y, motionValues.z, motionValues.steps); - if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) && - motionController.Should_RaiseWake(state == SystemTaskState::Sleeping)) { - GoToRunning(); - } - if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) && - motionController.Should_ShakeWake(settingsController.GetShakeThreshold())) { - GoToRunning(); + if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep) { + if ((settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) && + motionController.Should_RaiseWake(state == SystemTaskState::Sleeping)) || + (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) && + motionController.Should_ShakeWake(settingsController.GetShakeThreshold()))) { + GoToRunning(); + } } }