Add the maximum memory used by LVGL in SystemInfo app. This will help the developers to size the memory buffer allocated to lvgl. (#408)
This commit is contained in:
parent
1b6acdedc2
commit
79f0fcb07a
|
@ -175,8 +175,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
|
||||||
"#444444 BLE MAC#\n"
|
"#444444 BLE MAC#\n"
|
||||||
" %02x:%02x:%02x:%02x:%02x:%02x"
|
" %02x:%02x:%02x:%02x:%02x:%02x"
|
||||||
"\n"
|
"\n"
|
||||||
"#444444 Memory#\n"
|
"#444444 LVGL Memory#\n"
|
||||||
" #444444 used# %d (%d%%)\n"
|
" #444444 used# %d (%d%%)\n"
|
||||||
|
" #444444 max used# %d\n"
|
||||||
" #444444 frag# %d%%\n"
|
" #444444 frag# %d%%\n"
|
||||||
" #444444 free# %d"
|
" #444444 free# %d"
|
||||||
"\n"
|
"\n"
|
||||||
|
@ -189,6 +190,7 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
|
||||||
bleAddr[0],
|
bleAddr[0],
|
||||||
(int) mon.total_size - mon.free_size,
|
(int) mon.total_size - mon.free_size,
|
||||||
mon.used_pct,
|
mon.used_pct,
|
||||||
|
mon.max_used,
|
||||||
mon.frag_pct,
|
mon.frag_pct,
|
||||||
(int) mon.free_biggest_size,
|
(int) mon.free_biggest_size,
|
||||||
0);
|
0);
|
||||||
|
|
Loading…
Reference in a new issue