Added a button for stop lap. Logic works. Need to implement symbol and buffer for lap

This commit is contained in:
panky-codes 2021-03-12 09:43:13 +01:00
parent 70373e7345
commit a090664a4c
2 changed files with 58 additions and 9 deletions

View file

@ -13,13 +13,13 @@ using namespace Pinetime::Applications::Screens;
// Anonymous namespace for local functions
namespace {
std::tuple<int, int, int> convertTicksToTimeSegments(const TickType_t timeElapsed) {
TimeSeparated_t convertTicksToTimeSegments(const TickType_t timeElapsed) {
const int timeElapsedMillis = (static_cast<float>(timeElapsed) / static_cast<float>(configTICK_RATE_HZ)) * 1000;
const int milliSecs = (timeElapsedMillis % 1000) / 10; // Get only the first two digits and ignore the last
const int secs = (timeElapsedMillis / 1000) % 60;
const int mins = (timeElapsedMillis / 1000) / 60;
return std::make_tuple(mins, secs, milliSecs);
return TimeSeparated_t {mins, secs, milliSecs};
}
TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
@ -40,9 +40,14 @@ static void play_pause_event_handler(lv_obj_t* obj, lv_event_t event) {
stopWatch->playPauseBtnEventHandler(event);
}
static void stop_lap_event_handler(lv_obj_t* obj, lv_event_t event) {
StopWatch* stopWatch = static_cast<StopWatch*>(obj->user_data);
stopWatch->stopLapBtnEventHandler(event);
}
StopWatch::StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime)
: Screen(app), dateTime {dateTime}, running {true}, currentState {States::INIT}, currentEvent {Events::STOP}, startTime {},
oldTimeElapsed {} {
oldTimeElapsed {}, timeSeparated {}, lapNr {} {
time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
@ -58,6 +63,9 @@ StopWatch::StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dat
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text(txtPlayPause, Symbols::play);
// We don't want this button in the init state
btnStopLap = nullptr;
}
StopWatch::~StopWatch() {
@ -70,10 +78,22 @@ bool StopWatch::Refresh() {
// Init state when an user first opens the app
// and when a stop/reset button is pressed
case States::INIT: {
if (btnStopLap) {
lv_obj_del(btnStopLap);
}
// The initial default value
lv_label_set_text(time, "00:00");
lv_label_set_text(msecTime, "00");
if (currentEvent == Events::PLAY) {
btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
btnStopLap->user_data = this;
lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler);
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0);
txtStopLap = lv_label_create(btnStopLap, nullptr);
// TODO: Change to Lap symbol
lv_label_set_text(txtStopLap, Symbols::shoe);
startTime = xTaskGetTickCount();
currentState = States::RUNNING;
}
@ -81,12 +101,14 @@ bool StopWatch::Refresh() {
}
case States::RUNNING: {
lv_label_set_text(txtPlayPause, Symbols::pause);
// TODO: Change to Lap symbol
lv_label_set_text(txtStopLap, Symbols::shoe);
const auto timeElapsed = calculateDelta(startTime, xTaskGetTickCount());
const auto timeSeparated = convertTicksToTimeSegments((oldTimeElapsed + timeElapsed));
timeSeparated = convertTicksToTimeSegments((oldTimeElapsed + timeElapsed));
lv_label_set_text_fmt(time, "%02d:%02d", std::get<0>(timeSeparated), std::get<1>(timeSeparated));
lv_label_set_text_fmt(msecTime, "%02d", std::get<2>(timeSeparated));
lv_label_set_text_fmt(time, "%02d:%02d", timeSeparated.mins, timeSeparated.secs);
lv_label_set_text_fmt(msecTime, "%02d", timeSeparated.msecs);
if (currentEvent == Events::PAUSE) {
// Reset the start time
@ -99,11 +121,16 @@ bool StopWatch::Refresh() {
}
case States::HALTED: {
lv_label_set_text(txtPlayPause, Symbols::play);
// TODO: Change to stop button
lv_label_set_text(txtStopLap, Symbols::stepBackward);
if (currentEvent == Events::PLAY) {
startTime = xTaskGetTickCount();
currentState = States::RUNNING;
}
if (currentEvent == Events::STOP) {
currentState = States::INIT;
}
break;
}
}
@ -132,3 +159,16 @@ void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
}
}
}
void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
// If running, then this button is used to save laps
if (currentState == States::RUNNING) {
// Add to cirbuffer our new value
} else if (currentState == States::HALTED) {
currentEvent = Events::STOP;
} else {
// Not possible to reach here. Do nothing.
}
}
}

View file

@ -13,6 +13,12 @@ namespace Pinetime::Applications::Screens {
enum class Events { PLAY, PAUSE, STOP };
struct TimeSeparated_t {
int mins;
int secs;
int msecs;
};
class StopWatch : public Screen {
public:
StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime);
@ -21,7 +27,7 @@ namespace Pinetime::Applications::Screens {
bool OnButtonPushed() override;
bool OnTouchEvent(uint16_t x, uint16_t y) override;
void playPauseBtnEventHandler(lv_event_t event);
void stopLapBtnEventHandler(lv_event_t event);
private:
const Pinetime::Controllers::DateTime& dateTime;
@ -30,6 +36,9 @@ namespace Pinetime::Applications::Screens {
Events currentEvent;
TickType_t startTime;
TickType_t oldTimeElapsed;
lv_obj_t *time, *msecTime, *btnPlayPause, *btnStop, *txtPlayPause, *txtStop;
TimeSeparated_t timeSeparated; // Holds Mins, Secs, millisecs
int lapNr;
lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap;
lv_obj_t *lapOneText, *lapTwoText;
};
}