Simplify systemtask states

This commit is contained in:
Riku Isokoski 2021-07-30 21:43:44 +03:00 committed by JF
parent beddfc346d
commit ae2b9d30d6
2 changed files with 34 additions and 37 deletions

View file

@ -258,8 +258,7 @@ void SystemTask::Work() {
nimbleController.RestartFastAdv(); nimbleController.RestartFastAdv();
} }
isSleeping = false; state = Running;
isWakingUp = false;
isDimmed = false; isDimmed = false;
break; break;
case Messages::TouchWakeUp: { case Messages::TouchWakeUp: {
@ -278,7 +277,7 @@ void SystemTask::Work() {
if (doNotGoToSleep) { if (doNotGoToSleep) {
break; break;
} }
isGoingToSleep = true; state = GoingToSleep; // Already set in PushMessage()
NRF_LOG_INFO("[systemtask] Going to sleep"); NRF_LOG_INFO("[systemtask] Going to sleep");
xTimerStop(idleTimer, 0); xTimerStop(idleTimer, 0);
xTimerStop(dimTimer, 0); xTimerStop(dimTimer, 0);
@ -294,7 +293,7 @@ void SystemTask::Work() {
break; break;
case Messages::OnNewNotification: case Messages::OnNewNotification:
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::ON) { if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::ON) {
if (isSleeping && !isWakingUp) { if (state == Sleeping) {
GoToRunning(); GoToRunning();
} else { } else {
ReloadIdleTimer(); ReloadIdleTimer();
@ -303,14 +302,14 @@ void SystemTask::Work() {
} }
break; break;
case Messages::OnTimerDone: case Messages::OnTimerDone:
if (isSleeping && !isWakingUp) { if (state == Sleeping) {
GoToRunning(); GoToRunning();
} }
motorController.RunForDuration(35); motorController.RunForDuration(35);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TimerDone); displayApp.PushMessage(Pinetime::Applications::Display::Messages::TimerDone);
break; break;
case Messages::SetOffAlarm: case Messages::SetOffAlarm:
if (isSleeping && !isWakingUp) { if (state == Sleeping) {
GoToRunning(); GoToRunning();
} }
motorController.StartRinging(); motorController.StartRinging();
@ -326,7 +325,7 @@ void SystemTask::Work() {
break; break;
case Messages::BleFirmwareUpdateStarted: case Messages::BleFirmwareUpdateStarted:
doNotGoToSleep = true; doNotGoToSleep = true;
if (isSleeping && !isWakingUp) { if (state == Sleeping) {
GoToRunning(); GoToRunning();
} }
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted); displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
@ -341,8 +340,9 @@ void SystemTask::Work() {
case Messages::StartFileTransfer: case Messages::StartFileTransfer:
NRF_LOG_INFO("[systemtask] FS Started"); NRF_LOG_INFO("[systemtask] FS Started");
doNotGoToSleep = true; doNotGoToSleep = true;
if (isSleeping && !isWakingUp) if (state == Sleeping) {
GoToRunning(); GoToRunning();
}
// TODO add intent of fs access icon or something // TODO add intent of fs access icon or something
break; break;
case Messages::StopFileTransfer: case Messages::StopFileTransfer:
@ -391,8 +391,7 @@ void SystemTask::Work() {
touchPanel.Sleep(); touchPanel.Sleep();
} }
isSleeping = true; state = Sleeping;
isGoingToSleep = false;
break; break;
case Messages::OnNewDay: case Messages::OnNewDay:
// We might be sleeping (with TWI device disabled. // We might be sleeping (with TWI device disabled.
@ -401,8 +400,9 @@ void SystemTask::Work() {
break; break;
case Messages::OnNewHour: case Messages::OnNewHour:
using Pinetime::Controllers::AlarmController; using Pinetime::Controllers::AlarmController;
if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && alarmController.State() != AlarmController::AlarmState::Alerting) { if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours &&
if (isSleeping && !isWakingUp) { alarmController.State() != AlarmController::AlarmState::Alerting) {
if (state == Sleeping) {
GoToRunning(); GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock); displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock);
} }
@ -411,8 +411,9 @@ void SystemTask::Work() {
break; break;
case Messages::OnNewHalfHour: case Messages::OnNewHalfHour:
using Pinetime::Controllers::AlarmController; using Pinetime::Controllers::AlarmController;
if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && alarmController.State() != AlarmController::AlarmState::Alerting) { if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours &&
if (isSleeping && !isWakingUp) { alarmController.State() != AlarmController::AlarmState::Alerting) {
if (state == Sleeping) {
GoToRunning(); GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock); displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock);
} }
@ -423,7 +424,7 @@ void SystemTask::Work() {
batteryController.ReadPowerState(); batteryController.ReadPowerState();
motorController.RunForDuration(15); motorController.RunForDuration(15);
ReloadIdleTimer(); ReloadIdleTimer();
if (isSleeping && !isWakingUp) { if (state == Sleeping) {
GoToRunning(); GoToRunning();
} }
break; break;
@ -434,7 +435,7 @@ void SystemTask::Work() {
nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining()); nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining());
break; break;
case Messages::OnPairing: case Messages::OnPairing:
if (isSleeping && !isWakingUp) { if (state == Sleeping) {
GoToRunning(); GoToRunning();
} }
motorController.RunForDuration(35); motorController.RunForDuration(35);
@ -475,14 +476,15 @@ void SystemTask::Work() {
} }
void SystemTask::UpdateMotion() { void SystemTask::UpdateMotion() {
if (isGoingToSleep or isWakingUp) { if (state == GoingToSleep || state == WakingUp) {
return; return;
} }
if (isSleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) || if (state == Sleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) ||
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake))) { settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake))) {
return; return;
} }
if (stepCounterMustBeReset) { if (stepCounterMustBeReset) {
motionSensor.ResetStepCounter(); motionSensor.ResetStepCounter();
stepCounterMustBeReset = false; stepCounterMustBeReset = false;
@ -494,7 +496,7 @@ void SystemTask::UpdateMotion() {
motionController.Update(motionValues.x, motionValues.y, motionValues.z, motionValues.steps); motionController.Update(motionValues.x, motionValues.y, motionValues.z, motionValues.steps);
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) && if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) &&
motionController.Should_RaiseWake(isSleeping)) { motionController.Should_RaiseWake(state == Sleeping)) {
GoToRunning(); GoToRunning();
} }
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) && if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) &&
@ -515,7 +517,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
switch (action) { switch (action) {
case Actions::Click: case Actions::Click:
// If the first action after fast wakeup is a click, it should be ignored. // If the first action after fast wakeup is a click, it should be ignored.
if (!fastWakeUpDone && !isGoingToSleep) { if (!fastWakeUpDone && state != GoingToSleep) {
displayApp.PushMessage(Applications::Display::Messages::ButtonPushed); displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
} }
break; break;
@ -536,20 +538,16 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
} }
void SystemTask::GoToRunning() { void SystemTask::GoToRunning() {
if (isGoingToSleep or (not isSleeping) or isWakingUp) { if (state == Sleeping) {
return; state = WakingUp;
}
isWakingUp = true;
PushMessage(Messages::GoToRunning); PushMessage(Messages::GoToRunning);
}
} }
void SystemTask::OnTouchEvent() { void SystemTask::OnTouchEvent() {
if (isGoingToSleep) { if (state == Running) {
return;
}
if (!isSleeping) {
PushMessage(Messages::OnTouchEvent); PushMessage(Messages::OnTouchEvent);
} else if (!isWakingUp) { } else if (state == Sleeping) {
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) { settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
PushMessage(Messages::TouchWakeUp); PushMessage(Messages::TouchWakeUp);
@ -559,7 +557,7 @@ void SystemTask::OnTouchEvent() {
void SystemTask::PushMessage(System::Messages msg) { void SystemTask::PushMessage(System::Messages msg) {
if (msg == Messages::GoToSleep && !doNotGoToSleep) { if (msg == Messages::GoToSleep && !doNotGoToSleep) {
isGoingToSleep = true; state = GoingToSleep;
} }
if (in_isr()) { if (in_isr()) {
@ -594,7 +592,7 @@ void SystemTask::OnIdle() {
} }
void SystemTask::ReloadIdleTimer() { void SystemTask::ReloadIdleTimer() {
if (isSleeping || isGoingToSleep) { if (state != Running) {
return; return;
} }
if (isDimmed) { if (isDimmed) {

View file

@ -53,6 +53,7 @@ namespace Pinetime {
namespace System { namespace System {
class SystemTask { class SystemTask {
public: public:
enum SystemTaskState { Sleeping, Running, GoingToSleep, WakingUp };
SystemTask(Drivers::SpiMaster& spi, SystemTask(Drivers::SpiMaster& spi,
Drivers::St7789& lcd, Drivers::St7789& lcd,
Pinetime::Drivers::SpiNorFlash& spiNorFlash, Pinetime::Drivers::SpiNorFlash& spiNorFlash,
@ -91,7 +92,7 @@ namespace Pinetime {
}; };
bool IsSleeping() const { bool IsSleeping() const {
return isSleeping; return state == Sleeping || state == WakingUp;
} }
private: private:
@ -110,10 +111,6 @@ namespace Pinetime {
Pinetime::Controllers::TimerController& timerController; Pinetime::Controllers::TimerController& timerController;
Pinetime::Controllers::AlarmController& alarmController; Pinetime::Controllers::AlarmController& alarmController;
QueueHandle_t systemTasksMsgQueue; QueueHandle_t systemTasksMsgQueue;
std::atomic<bool> isSleeping {false};
std::atomic<bool> isGoingToSleep {false};
std::atomic<bool> isWakingUp {false};
std::atomic<bool> isDimmed {false};
Pinetime::Drivers::Watchdog& watchdog; Pinetime::Drivers::Watchdog& watchdog;
Pinetime::Controllers::NotificationManager& notificationManager; Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::MotorController& motorController; Pinetime::Controllers::MotorController& motorController;
@ -139,6 +136,8 @@ namespace Pinetime {
TimerHandle_t idleTimer; TimerHandle_t idleTimer;
TimerHandle_t measureBatteryTimer; TimerHandle_t measureBatteryTimer;
bool doNotGoToSleep = false; bool doNotGoToSleep = false;
bool isDimmed = false;
SystemTaskState state = Running;
void HandleButtonAction(Controllers::ButtonActions action); void HandleButtonAction(Controllers::ButtonActions action);
bool fastWakeUpDone = false; bool fastWakeUpDone = false;