add heart rate measurments in the background

This commit is contained in:
Patric Gruber 2023-03-31 10:00:56 +02:00
parent f8f8993fac
commit f7b1111e05
2 changed files with 95 additions and 52 deletions

View file

@ -24,78 +24,59 @@ void HeartRateTask::Process(void* instance) {
}
void HeartRateTask::Work() {
int lastBpm = 0;
while (true) {
Messages msg;
uint32_t delay;
if (state == States::Running) {
if (measurementStarted) {
delay = ppg.deltaTms;
} else {
delay = 100;
}
} else {
delay = portMAX_DELAY;
}
lastBpm = 0;
if (xQueueReceive(messageQueue, &msg, delay)) {
while (true) {
auto delay = CurrentTaskDelay();
Messages msg;
if (xQueueReceive(messageQueue, &msg, delay) == pdTRUE) {
switch (msg) {
case Messages::GoToSleep:
StopMeasurement();
state = States::Idle;
if (state == States::Running) {
state = States::Idle;
} else if (state == States::Measuring) {
state = States::BackgroundWaiting;
backgroundMeasurementWaitingStart = xTaskGetTickCount();
StopMeasurement();
}
break;
case Messages::WakeUp:
state = States::Running;
if (measurementStarted) {
lastBpm = 0;
if (state == States::Idle) {
state = States::Running;
} else if (state == States::BackgroundMeasuring) {
state = States::Measuring;
} else if (state == States::BackgroundWaiting) {
state = States::Measuring;
StartMeasurement();
}
break;
case Messages::StartMeasurement:
if (measurementStarted) {
if (state == States::Measuring || state == States::BackgroundMeasuring) {
break;
}
state = States::Measuring;
lastBpm = 0;
StartMeasurement();
measurementStarted = true;
break;
case Messages::StopMeasurement:
if (!measurementStarted) {
if (state == States::Running || state == States::Idle) {
break;
}
if (state == States::Measuring) {
state = States::Running;
} else if (state == States::BackgroundMeasuring) {
state = States::Idle;
}
StopMeasurement();
measurementStarted = false;
break;
}
}
if (measurementStarted) {
int8_t ambient = ppg.Preprocess(heartRateSensor.ReadHrs(), heartRateSensor.ReadAls());
int bpm = ppg.HeartRate();
// If ambient light detected or a reset requested (bpm < 0)
if (ambient > 0) {
// Reset all DAQ buffers
ppg.Reset(true);
// Force state to NotEnoughData (below)
lastBpm = 0;
bpm = 0;
} else if (bpm < 0) {
// Reset all DAQ buffers except HRS buffer
ppg.Reset(false);
// Set HR to zero and update
bpm = 0;
controller.Update(Controllers::HeartRateController::States::Running, bpm);
}
if (lastBpm == 0 && bpm == 0) {
controller.Update(Controllers::HeartRateController::States::NotEnoughData, bpm);
}
if (bpm != 0) {
lastBpm = bpm;
controller.Update(Controllers::HeartRateController::States::Running, lastBpm);
}
if (state == States::BackgroundWaiting) {
HandleBackgroundWaiting();
} else if (state == States::BackgroundMeasuring || state == States::Measuring) {
HandleSensorData();
}
}
}
@ -117,3 +98,58 @@ void HeartRateTask::StopMeasurement() {
ppg.Reset(true);
vTaskDelay(100);
}
void HeartRateTask::HandleBackgroundWaiting() {
if (xTaskGetTickCount() - backgroundMeasurementWaitingStart >= DURATION_BETWEEN_BACKGROUND_MEASUREMENTS) {
state = States::BackgroundMeasuring;
StartMeasurement();
}
}
void HeartRateTask::HandleSensorData() {
int8_t ambient = ppg.Preprocess(heartRateSensor.ReadHrs(), heartRateSensor.ReadAls());
int bpm = ppg.HeartRate();
// If ambient light detected or a reset requested (bpm < 0)
if (ambient > 0) {
// Reset all DAQ buffers
ppg.Reset(true);
// Force state to NotEnoughData (below)
lastBpm = 0;
bpm = 0;
} else if (bpm < 0) {
// Reset all DAQ buffers except HRS buffer
ppg.Reset(false);
// Set HR to zero and update
bpm = 0;
controller.Update(Controllers::HeartRateController::States::Running, bpm);
}
if (lastBpm == 0 && bpm == 0) {
controller.Update(Controllers::HeartRateController::States::NotEnoughData, bpm);
}
if (bpm != 0) {
lastBpm = bpm;
controller.Update(Controllers::HeartRateController::States::Running, lastBpm);
if (state == States::BackgroundMeasuring) {
StopMeasurement();
state = States::BackgroundWaiting;
backgroundMeasurementWaitingStart = xTaskGetTickCount();
}
}
}
int HeartRateTask::CurrentTaskDelay() {
switch (state) {
case States::Measuring:
case States::BackgroundMeasuring:
return ppg.deltaTms;
case States::Running:
return 100;
case States::BackgroundWaiting:
return 500;
default:
return portMAX_DELAY;
}
}

View file

@ -4,6 +4,8 @@
#include <queue.h>
#include <components/heartrate/Ppg.h>
#define DURATION_BETWEEN_BACKGROUND_MEASUREMENTS 5 * 60 * 1000 // 5 Minutes assuming 1 Hz
namespace Pinetime {
namespace Drivers {
class Hrs3300;
@ -17,7 +19,7 @@ namespace Pinetime {
class HeartRateTask {
public:
enum class Messages : uint8_t { GoToSleep, WakeUp, StartMeasurement, StopMeasurement };
enum class States { Idle, Running };
enum class States { Idle, Running, Measuring, BackgroundWaiting, BackgroundMeasuring };
explicit HeartRateTask(Drivers::Hrs3300& heartRateSensor, Controllers::HeartRateController& controller);
void Start();
@ -29,13 +31,18 @@ namespace Pinetime {
void StartMeasurement();
void StopMeasurement();
void HandleBackgroundWaiting();
void HandleSensorData();
int CurrentTaskDelay();
TaskHandle_t taskHandle;
QueueHandle_t messageQueue;
States state = States::Running;
Drivers::Hrs3300& heartRateSensor;
Controllers::HeartRateController& controller;
Controllers::Ppg ppg;
bool measurementStarted = false;
int lastBpm = 0;
TickType_t backgroundMeasurementWaitingStart;
};
}