Moved trip meter update to MotionController and changed trip meter logic
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fb87fdb2d9
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f7d1b3f368
3 changed files with 13 additions and 15 deletions
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@ -14,7 +14,11 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
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this->x = x;
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this->y = y;
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this->z = z;
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deltaSteps = nbSteps - this->nbSteps;
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this->nbSteps = nbSteps;
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if(deltaSteps > 0){
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currentTripSteps += deltaSteps;
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}
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}
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bool MotionController::ShouldWakeUp(bool isSleeping) {
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@ -28,11 +28,12 @@ namespace Pinetime {
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uint32_t NbSteps() const {
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return nbSteps;
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}
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void SetTripSteps(uint32_t steps) {
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stepsAtLastTrip = steps;
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void ResetTrip() {
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currentTripSteps = 0;
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}
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uint32_t GetTripSteps() const {
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return stepsAtLastTrip;
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return currentTripSteps;
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}
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bool ShouldWakeUp(bool isSleeping);
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@ -50,7 +51,8 @@ namespace Pinetime {
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private:
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uint32_t nbSteps;
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uint32_t stepsAtLastTrip = 0;
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int32_t deltaSteps = 0;
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uint32_t currentTripSteps = 0;
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int16_t x;
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int16_t y;
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int16_t z;
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