`SpiNorFlash.h` is a C++ header, but the `Identification` struct is
created in a C style using `typedef struct`. Clang issues a warining
about this discrepancy:
```
In file included from /home/nero/repos/pinetime/InfiniSim/InfiniTime/src/systemtask/SystemTask.cpp:13:
/home/nero/repos/pinetime/InfiniSim/sim/drivers/SpiNorFlash.h:16:21: warning: anonymous non-C-compatible type given name for linkage purposes by typedef declaration; add a tag name here [-Wnon-c-typedef-for-linkage]
typedef struct __attribute__((packed)) {
^
Identification
/home/nero/repos/pinetime/InfiniSim/sim/drivers/SpiNorFlash.h:17:9: note: type is not C-compatible due to this default member initializer
uint8_t manufacturer = 0;
^~~~~~~~~~~~~~~~~~~~
/home/nero/repos/pinetime/InfiniSim/sim/drivers/SpiNorFlash.h:20:9: note: type is given name 'Identification' for linkage purposes by this typedef declaration
} Identification;
^
1 warning generated.
```
The easy fix is to use a C++ style struct.
Also includes code style fix from Riksu9000
Co-authored-by: Riku Isokoski <riksu9000@gmail.com>
Let the TouchHandler::GestureGet() function return a TouchEvent instead
of the touchpanel-driver specific enum.
This helps to move the driver specific helper function `ConvertGesture`
from `DisplayApp` into `TouchHandler`.
In cases where any other task takes too much time to execute (it can happen in Display Task, see https://github.com/InfiniTimeOrg/InfiniTime/issues/825), the timer task does not have the opportunity to run fast enough to detect and debounce presses on the button.
This commit sets the following priorities:
- [0] : Display Task
- [1] : Timer and System tasks
- [2] : BLE Host
- [3] : BLE LL
This way, we ensure that button presses will always be detected, even if the rendering of the display takes a huge amount of time.
We have a comparison like `if (( a == b ))`, which is a parenthesis too
much, which generates the following warning
```
InfiniTime/src/displayapp/screens/Twos.cpp:133:35: warning: equality comparison with extraneous parentheses [-Wparentheses-equality]
if ((grid[newRow][newCol].value == grid[oldRow][oldCol].value)) {
~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
InfiniTime/src/displayapp/screens/Twos.cpp:133:35: note: remove extraneous parentheses around the comparison to silence this warning
if ((grid[newRow][newCol].value == grid[oldRow][oldCol].value)) {
~ ^ ~
```
Clang warns on `OnTouchEvent()` function, which is overridden, but is
missing the `override` keyword
```
In file included from InfiniTime/src/displayapp/screens/Music.cpp:18:
InfiniTime/src/displayapp/screens/Music.h:43:14: warning: 'OnTouchEvent' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
bool OnTouchEvent(TouchEvents event);
^
```
There are 3 options, but the array-size is set to 2. This leads to
memory corruption in the initialization of the SettingChimes screen when
assigning the third option object pointer.
Found in https://github.com/InfiniTimeOrg/InfiniSim/issues/11
Split SystemMonitor into h and cpp file and move the logging code of the
`Process` function into the cpp file.
Depending of the `configUSE_TRACE_FACILITY` define from
`src/FreeRTOSConfig.h` create either a "FreeRtosMonitor" or a
"DummyMonitor".
Make the `Process()` function non-const, as the FreeRtosMonitor changes
the member variable `lastTick`.
In `SystemTask.h` we then only need to use `SystemMonitor`, without
knowledge of the `configUSE_TRACE_FACILITY` define.
Some components were missing a `nrf_log.h` include. This missing
include was accidentally provided by the SystemMonitor.h header, which
was included by Systemtask.h
For each filesystem interaction be more specific if we want to read from
the file or write to it.
Doing a non-creating read on the loading of the settings file, otherwise
an empty file could be created, and when reading that empty file for the
initial settings I would expect an error (or random data) when reading.