Commit graph

1583 commits

Author SHA1 Message Date
Victor Kareh 004b2bf3a0 README: Fix broken URLs 2024-02-25 13:17:19 +01:00
Victor Kareh 6ab512a6b6 weather: Define function to round and render temperature 2024-02-18 12:57:48 +01:00
Victor Kareh 68ae335a97 weather: Pad forecast temperatures
This ensures temperatures are correctly aligned with one another
2024-02-18 12:57:48 +01:00
Victor Kareh 1857b02efa weather: Colorize forecast temperatures 2024-02-18 12:57:48 +01:00
Victor Kareh f422929d8c weather: Add new app with forecast 2024-02-18 12:57:48 +01:00
Victor Kareh 5d971690cb DateTimeController: Make DayOfWeekShortToStringLow static
This allows it to be used outside of the current datetime context and
makes it consistent with the MonthShortToStringLow function.
2024-02-18 12:57:48 +01:00
Tim Teichmann b0a0afdd4b README: Make hex and UTF-8 code consistent for the chosen example 2024-02-15 21:20:33 +01:00
mark9064 93d7da1691 Fix OOB flash write when DFU interrupted
If a DFU is restarted, the write indices aren't reset causing the image to be written out of bounds. The CRC check prevents the faulty image from booting but LittleFS still gets nuked.
2024-02-14 19:12:08 +01:00
Victor Kareh fa1af55a45
Alarm: Replace clock icon with bell 2024-02-12 16:08:40 +01:00
Graham Jones c2c53bc6ab
bma421: Change acceleration values to 'binary milli-G' units
Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
2024-02-11 20:46:26 +01:00
Victor Kareh a49dc15a6e WatchFaceDigital: Move weather widget away from status icons
The weather widget is too high and could overlap the status icons.
Moving it to match the rest of the face avoids this issue and makes it
align with the rest of the theme.
2024-02-11 14:13:17 +01:00
mark9064 4c274421d9 Remove GFX (and unused GFX dependencies) 2024-02-11 13:28:01 +01:00
Victor Kareh 2db920599e
SimpleWeatherService: Add forecast operator overrides (#2011)
Any screen that relies on DirtyValue to display up-to-date forecast data
would require the struct to provide an operator override for comparison.
2024-02-10 19:24:46 +01:00
kieranc 44be356dc2
navigation: Missing character for font 2024-02-07 08:46:09 +01:00
Victor Kareh 2135e12b33
WatchFaceDigital: Add weather display
If weather is available, display the cloud icon and temperature.
2024-01-23 23:39:28 +01:00
apilat a6cd3679eb Only inhibit sleep if motion notifications are enabled, not just Bluetooth 2024-01-23 14:58:21 +01:00
apilat 074df0526f Keep updating motion during sleep when Bluetooth is on 2024-01-23 14:58:21 +01:00
Yusuf Ebrahim a40168a9d7
New dice-rolling app: InfiniDice! (#1326)
Add new App `Dice.h` to randomly roll the dice(s).
The number of dice can range from 1-9 (default 1), and the sides can
range from d2-d99 (default d2).

To have a haptic feedback we make Dice vibrate on roll.

Regarding the use of C++ `<random>` library:
There are known problems with `rand()` and `srand()` (see https://en.cppreference.com/w/cpp/numeric/random/rand)
and the `<random>` library is preferred for this reason. The function used from
`<random>` also avoids a very rare bias that would occur using `rand()` and modulo,
when `RAND_MAX` is not a multiple of `d` and the initially generated number falls in
the last "short" segment. This commit also updates the seed to derive entropy
(via `seed_seq`) from a mix of the system tick count and the x,y,z components of the
PineTime motion controller -- taking inspiration from and with credit to @w4tsn
(https://github.com/InfiniTimeOrg/InfiniTime/pull/1199)

Thanks for suggestions:
* in Dice, when rolling 1d2, also show "HEADS" or "TAILS" -- suggestion by @medeyko
* ui adjustments and result realignment -- suggestion by @Boteium

---------

Co-authored-by: NeroBurner <pyro4hell@gmail.com>
Co-authored-by: Riku Isokoski <riksu9000@gmail.com>
Co-authored-by: Paul Weiß <45500341+Poohl@users.noreply.github.com>
Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
2024-01-23 09:45:52 +01:00
Reinhold Gschweicher a481af06cf lv_img_conv: support other modes like 'P'
Support other image modes like `P`, which uses 8 bits per pixel and a
color palette to save space.

Luckily the Pillow module can do the mode conversion for us.

Fixes: https://github.com/InfiniTimeOrg/InfiniTime/issues/1985
2024-01-23 08:51:14 +01:00
Lennart Jahn 034d83fe6b Split declaration and implementation of GetSymbol 2024-01-16 22:34:51 +01:00
Victor Kareh 264b5bed43
WatchFacePineTimeStyle: Fix conditional in weather display (#1965)
Since returning a valid weather is always considered an updated value,
if the current weather is empty, the face will attempt to display the
temperature and icon as empty values, rather than clearing the labels.
2024-01-14 22:37:26 +01:00
Jean-François Milants 25b3e2461d CMake watch faces selection
Improve wording and replace "watchface" by "watch face" in Apps.md.
Improve CMake readability regarding watch face selection

Co-authored-by: Reinhold Gschweicher <pyro4hell@gmail.com>
2024-01-06 14:44:10 +01:00
Jean-François Milants 22f6d4a40b Watch face selection using CMake
The list of watch face to build into the firmware is now set by CMake (-DENABLE_WATCHFACES).

Fix SettingWatchFace : convert to index to/from WatchFace when needed.
2024-01-06 14:44:10 +01:00
Reinhold Gschweicher 12acef6a71 apps: restore default apps ordering in CMake
Restore the default list of apps to compile. The ordering was changed in
the changeset to make the app-list configurable through a CMake-variable
in https://github.com/InfiniTimeOrg/InfiniTime/pull/1928

In the process have one app per line to create the default app list in
CMake. This makes git diffs easer and more readable.
2024-01-06 12:38:36 +01:00
Jean-François Milants b4ff1f9ca2 Simple Weather Service : Fix timestamp
In the documentation, specify that the timestamp is expressed in seconds from epoch (instead of nanoseconds).
SimpleWeatherService now uses "localtime" (GetCurrentDateTime()) instead of UTC time.
2024-01-04 13:00:01 +01:00
FintasticMan 9b36afc787 pinetimestyle: Round the displayed temperature
Instead of truncating. This fixes the displayed temperature being 1
degree lower than expected when using GadgetBridge.
2024-01-03 21:01:53 +01:00
liamcharger 82db3dcd18 Update incorrect icon in weather settings 2023-12-30 20:11:13 +01:00
liamcharger ab8515f766 PineTimeStyle: fix brief display of weather dummy data 2023-12-30 20:09:10 +01:00
FintasticMan e88d0afabf pinetimestyle: Display temp in Fahrenheit with setting 2023-12-23 21:42:16 +01:00
FintasticMan d889f3e444 settings: Add settings item for weather format 2023-12-23 21:42:16 +01:00
FintasticMan c04813b6d3 weather: Add function for temperature in Fahrenheit 2023-12-23 21:42:16 +01:00
Jean-François Milants fc5424cb72 User applications selection using CMake
Fix include path since last rebase.
2023-12-23 21:29:13 +01:00
Jean-François Milants 2ee2b8523a User applications selection using CMake
Fix typos in Apps.md and add new line in src/displayapp/apps/CMakeLists.txt
2023-12-23 21:29:13 +01:00
Jean-François Milants 7794378e96 CMake user application selection
Move ENABLE_USERAPPS and USERAPP_TYPES from the root CMake file to src/displayapp/apps/CMakeLists.txt so we do not need to repeat it in InfiniSim
2023-12-23 21:29:13 +01:00
Jean-François Milants f0e8bb26e9 Watch face selection with CMake
Move displayapp/Apps.h into a header only library (to make the integration easier in InfiniSim.
2023-12-23 21:29:13 +01:00
Jean-François Milants 2bc9318451 CMake User Applications selection
Use CMake's configure_file() functionality to generate the list of User Applications.

All the apps included in current versions of InfiniTime are enabled by default, but this can now be overridden by setting variables ENABLE_APP_XXX to True or False.

CMake CMP0140 is set to NEW to enable the return PROPAGATE functionality.
2023-12-23 21:29:13 +01:00
Jean-François Milants ca7d8a668d Simple Weather Service
Fix ToUInt64() in SimpleWeatherService.cpp.
Fix typo in SimpleWeatherService.md.
2023-12-23 21:12:25 +01:00
Jean-François Milants 6f83a3bade Simple Weather Service
Fix code formatting.
2023-12-23 21:12:25 +01:00
Jean-François Milants e5b73212f6 Simple Weather Service
Store temperatures as int16_t (instead of uint8_t previously). The temperature is expressed in °C * 100.
2023-12-23 21:12:25 +01:00
Jean-François Milants ad090ab188 Simple Weather Service
Move the function GetIcon that converts SimpleWeatherService::Icons to char (symbol) into a new header file so that it can be used by other apps and companion apps.
2023-12-23 21:12:25 +01:00
Jean-François Milants ef2c431569 Simple Weather Service
Code improvements : icon fields are now typed as Icons, move the location string when creating a new instance of CurrentWeather, fix SimpleWeatherService::CurrentWeather::operator== (location was missing from the comparison).
2023-12-23 21:12:25 +01:00
Jean-François Milants 199aefc617 Simple Weather Service - code cleaning and improvements
Rename Symbols::cloud_meatball to Symbols::cloudMeatball.
2023-12-23 21:12:25 +01:00
Jean-François Milants d29eb1ea99 Simple Weather Service - code cleaning and improvements
Remove unused Weather debug app.
Fix formatting in SimpleWeatherService.cpp.
2023-12-23 21:12:25 +01:00
Jean-François Milants 3a8c7dc038 Simple Weather Service - code cleaning and improvements
Add missing icons (heavy clouds, thunderstorm, snow).
Remove unneeded comparison operator (!=), improve conversion of Timestamp and MessageType, order includes.
Fix typo in documentation.
Remove not related change in StopWatch.
2023-12-23 21:12:25 +01:00
Jean-François Milants fe4b07c610 Simple Weather Service : fix out of bounds access while creating Forecast instance. 2023-12-23 21:12:25 +01:00
Jean-François Milants 50c679023f SimpleWeather service : new weather implementation
Fix recovery firmware and code formatting.
2023-12-23 21:12:25 +01:00
Jean-François Milants c94a59e7d3 SimpleWeather service : new weather implementation
This new implementation of the weather feature provides a new BLE API and a new weather service.
The API uses a single characteristic that allows companion apps to write the weather conditions (current and forecast for the next 5 days).
The SimpleWeather service exposes those data as std::optional fields.

This new implementation replaces the previous WeahterService.

The API is documented in docs/SimpleWeatherService.md.
2023-12-23 21:12:25 +01:00
Jean-François Milants 088082d32d Watch face selection at build time
Do not assign specific values to the fields of the enum WatchFace.
2023-12-21 20:49:22 +01:00
Jean-François Milants 39bc166e54 Watch face selection at build time
Watch faces can now be selected at buid time. It's implemented in a similar way than the selection of user apps, using a list of watch face description that is generated at build time (consteval, constexpr)
2023-12-21 20:49:22 +01:00
FintasticMan 69b9d30a30 p8: Fix build when building for P8 variants
Building with a TARGET_DEVICE set to any of the P8 variants' names
caused the build to fail, because they contained hyphens.
The build defines a macro `TARGET_DEVICE_$VARIANT`, which fails if
`$VARIANT` contains a hyphen.
2023-12-16 11:43:31 +01:00
Jean-François Milants d79766bccd Allow zero app to be selected at build time
Fix 'nScreens' calculation in ApplicationList so that we can build the project with zero user app selected.
2023-12-10 18:16:41 +01:00
mark9064 54b4750c6f Apply suggestion 2023-12-09 21:20:21 +01:00
mark9064 41a4813c8b Fix calculation of number of app screens 2023-12-09 21:20:21 +01:00
Mingjie Shen 42fcb99b38 StopWatch: Add an extra space to the string without the hour
so that it's just as long as with the hour.
2023-12-01 08:52:42 +01:00
Mingjie Shen cd8216d1c9 SettingDisplay: Reduce buffer size
Given that 2^16 / 1000 is 65, we can make the buffer only 3 chars.
2023-12-01 08:52:42 +01:00
Mingjie Shen c9fbcd8818 Fix potential buffer overflows when calling sprintf
1. Replace sprintf with snprintf, which is safer
2. An unsigned int or unsigned long int requires 11 bytes to print
   (including the null terminator)
3. Use PRIu16 macro to print uint16_t
4. Format string "#%2d %2d:%02d:%02d.%02d\n" in
   StopWatch::stopLapBtnEventHandler() requires at least 17 bytes.
   The 16-byte buffer would clearly be overrun if sprintf were used.
2023-12-01 08:52:42 +01:00
FintasticMan e89e5e4d66 apps: Restore app list order
The build-time selection PR updated the order, this restores what it was
before.
2023-11-29 17:17:16 +01:00
Jean-François Milants 473d9c4fa4 Fix code formatting 2023-11-19 21:13:55 +01:00
Jean-François Milants 97ba1a456d Add missing new line at end of file. 2023-11-19 21:13:55 +01:00
Jean-François Milants 02af09d943 Application selection at build time
Fix DisplayAppRecovery so it builds with -std=c++20.
2023-11-19 21:13:55 +01:00
Jean-François Milants 63e0c4f4ef Application selection at build time
A list of "user applications" is built at compile time. It contains all the info needed to create the application at runtime (ptr to a create() function) and to display the app in the application menu. All applications declare a TypeTrait with these information.
When a new app must be loaded, DisplayApp first check if this app is a System app (in which case it creates it like it did before). If it's not a System app, it looks for the app in the list of User applications and creates it if it found it.
Those changes allow to more easily add new app and to select which app must be built into the firmware.
Switch to C++20 (and fix a few issues in SpiMaster.cpp and Watchdog.cpp.
2023-11-19 21:13:55 +01:00
Jean-François Milants f6d7f602f5 Fix deadlock when a lot of notifications are received in a very short time span.
When a notification is received, SystemTask sends messages to DisplayApp, which loads the Notifications apps that sends a few messages to SystemApp.
When notification are received too quickly, DisplayApp and SystemTask cannot process those messages fast enough (probably because of the time it takes to refresh the display) and the message queues fill up. When they are full, the current implementation just waits until there's room available to store the event. In this case, since both tasks exchange messages, they end up in a deadlock.

This fix consists in setting the timeout value to 0 (non-blocking mode) for the NewNotification messages on the DisplayApp side. This will prevent the SystemTask from being blocked (which would result in the watchdog reseting the watch). A more generic approach should be design in the future.
2023-11-19 20:58:29 +01:00
Kieran Cawthray b191a30947 Tidy up 2023-11-11 18:07:07 +01:00
Kieran Cawthray d930fd4fa2 Initial commit 2023-11-11 18:07:07 +01:00
Reinhold Gschweicher 77546c9fe2 lv_img_conv_py: minimal python port of node module
Create a minimal python port of the node.js module `lv_img_conv`. Only
the currently in use color formats `CF_INDEXED_1_BIT` and
`CF_TRUE_COLOR_ALPHA` are implemented.

Output only as binary with format `ARGB8565_RBSWAP`.

This is enough to create the `resources-1.13.0.zip`.

Python3 implements "propper" "banker's rounding" by rounding to the nearest
even number. Javascript rounds to the nearest integer.
To have the same output as the original JavaScript implementation add a custom
rounding function, which does "school" rounding (to the nearest integer)

Update CMake file in `resources` folder to call `lv_img_conf.py` instead of
node module.

For docker-files install `python3-pil` package for `lv_img_conv.py` script.
And remove the `lv_img_conv` node installation.

---

gen_img: special handling for python lv_img_conv script

Not needed on Linux systems, as the shebang of the python script is read
and used. But just to be sure use the python interpreter found by CMake.
Also helps if tried to run on Windows host.

---

doc: buildAndProgram: remove node script lv_img_conv mention

Remove node script `lv_img_conv` mention and replace it for
runtime-depency `python3-pil` of python script `lv_img_conv.py`.
2023-10-26 22:45:01 +02:00
FintasticMan eac460f030
weather: Fix GetCurrent* functions returning future events (#1879) 2023-10-06 19:54:20 +02:00
JF 0aead42fdf
navigation: Add is available (#1847)
Navigation app now needs 2 images to be loaded from the resources on the external filesystem. This PR adds an 'enabled' field to the Applications struct. This field is true for all applications expect for Navigation which calls Navigation::IsAvailable(). This methods returns true if the 2 files are available in the resources.

The application list disables the application (draws it in grey, disables the touch callback) if the enable flag is not set.
2023-09-02 19:43:39 +02:00
JF 44d1798f4f
navigation: Move font to external memory (#1838)
The TTF font used by the navigation app is ~20KB and is stored in internal flash memory.
To free this space, the TTF font is now converted in 2 "atlas pictures" (pictures that contain multiple concatenated images) stored in the external flash memory. The navigation app now accesses one of those 2 files and apply an offset to display the desired picture.

The corresponding documentation has also been updated.

Add comments about the layout of the pictures that contain the icon and about the indexing of those icons.

In documentation (buildAndProgram.md), edit the section about the debug compilation mode. Remove the part about removing the Navigation app to free some memory (since it's not relevant anymore) and explain how to selectively build parts of the firmware in Debug mode.
2023-09-02 19:41:51 +02:00
FintasticMan 0f9f606b78
lowersleep: Implement Lower to Sleep functionality (#827) 2023-08-27 18:15:21 +02:00
Finlay Davidson 2b1eae7f59 raisewake: Improve raise to wake algorithm
This new algorithm calculates the number of degrees that the wrist has
rolled, and checks if that is above a threshold.

First it checks if the wrist is still enough for the acceleration values
to be considered mostly from gravity. It does this by calculating the
mean over the past 2 SystemTask loops, and checking that the variance
from that mean is below a threshold.
Then it calculates the angle the wrist is being held at, and calculates
the difference from the angle some time ago. If this difference is above
the threshold, it wakes the watch.
2023-08-17 21:21:22 +02:00
Finlay Davidson cfe21103ea motioncontroller: Add functions for analysis
These are functions for converting acceleration due to gravity to angles
in degrees, and some statistical analysis including the mean and
variance.
2023-08-17 21:21:22 +02:00
Finlay Davidson 3085bb3990 motioncontroller: Store acceleration history
Store history of acceleration values for the y and z axes.
2023-08-17 21:21:22 +02:00
Finlay Davidson 47ca403857 shakewake: Slightly improve accuracy
The accumulated speed was calculated by dividing first and multiplying
after, which results in more rounding errors than if you multiply first
and then divide. The values aren't big enough to overflow.
2023-08-17 21:21:22 +02:00
Finlay Davidson 6d5847e046 circularbuffer: Add circular buffer utility struct 2023-08-17 21:21:22 +02:00
Max Friedrich 6d0d8c7d63
watchfaceanalog: Background in lvgl (#1824)
* change background image to widgets

This commit removes the background image for the WatchFaceAnalog and replaces it with lvgl widgets. It aims to keep the original look.

* remove comments and background image

---------

Co-authored-by: minacode <minamoto9@web.de>
2023-08-15 13:01:17 +02:00
Max Friedrich 39d5b5c3a2
NotificationManager.h: Reorder notification struct fields to allow easier creation. (#1774)
This commit changes the order for the notification struct fields to allow the creation of notifications using a string literal.
```cpp
NotificationManager::Notifiation notification {
  "String literal with notification text",
  42,
  NotificationManager::Categories::SimpleAlert
};
```

Co-authored-by: minacode <minamoto9@web.de>
2023-07-09 14:39:38 +02:00
Finlay Davidson 505520d83b arduinofft: Move to submodule, define srqt_internal externally 2023-06-17 17:46:48 +02:00
Timothy 473a0795d6 Fix Typo
label_battery_vallue > label_battery_value
2023-06-17 17:44:28 +02:00
Isaac 9e128c838e
ShakeWake: Fixed instant wake after sleep issue in certain positions (#1691)
* ShakeWake: Fixed instant wake after sleep issue in certain positions

Add lastX var to track the previous x acceleration for correct calculation of speed.

Reorder axes for clarity.

---------

Co-authored-by: Isaac <114504394+isaacc27@users.noreply.github.com>
Co-authored-by: FintasticMan <52415484+FintasticMan@users.noreply.github.com>
2023-06-17 17:37:53 +02:00
Jean-François Milants 8fee341b86 ST7789 : do not reconfigure the reset pin to default during sleep. 2023-06-04 17:22:27 +02:00
Jean-François Milants c9747462f7 Power optimization - Improve SPI sleep mode
Fix RecoveryLoader.
2023-06-04 17:22:27 +02:00
Jean-François Milants e224263828 Power optimization - Improve SPI sleep mode
Fix formatting issue in St7789.cpp
2023-06-04 17:22:27 +02:00
Jean-François Milants 9bd90c906e Power optimization - Improve SPI sleep mode
ST7789 driver : replace the constant '26' with a named constant to specify the pin number of the reset pin of the LCD controller.
2023-06-04 17:22:27 +02:00
Jean-François Milants 62848b33fb Power optimization - Improve SPI sleep mode
Calls to Spi::Init() are not needed, pin initialization is already done in ctor().
Remove calls to Spi::Sleep()/Spi::Wakeup() to ensure that SPI CS pins are kept high even in sleep mode.
2023-06-04 17:22:27 +02:00
Jean-François Milants 4c0f897953 Power optimization - Improve SPI sleep mode
Ensure that all pins are set to their default configuration during sleep mode.
Disable the workaround for FTPAN58 (SPI freezes when transfering a single byte) at the end of the transfer. This disables the resources needed for the workaround.
Those changes reduce the power usage by 430-490µA.
2023-06-04 17:22:27 +02:00
Jean-François Milants 2fa3aaa161 Power optimization - enable the DC/DC regulator.
The DC/DC regulator reduce the power consumption of the MCU compared to the default LDO regulator. The DC/DC regulator needs additional HW that is mounted on the PineTime.

This change reduces the power usage by 380µA during fast advertising, by 200µA during slow advertising and by 186µA when BLE is disabled.
2023-06-04 17:03:37 +02:00
Jean-François Milants a48d4e0b13 Power optimization - Enable HRS3300 (heart rate sensor) sleep mode.
Put the HRS3300 to sleep mode when InfiniTime is going to sleep. This change reduces the power consumption by 130µA when the heart rate sensor is disabled.
2023-06-04 17:03:22 +02:00
kieranc 94f41258d5
PineTimeStyle weather display (#1459)
Weather display for PineTimeStyle

Documentation : https://wiki.pine64.org/wiki/PineTimeStyle and https://wiki.pine64.org/wiki/Infinitime-Weather
2023-06-04 16:52:31 +02:00
Jean-François Milants 8abfd25a6c Fix code formatting 2023-05-18 19:58:09 +02:00
Jean-François Milants e038703efe Refactor pvPortRealloc() to improve readability. 2023-05-18 19:58:09 +02:00
Jean-François Milants 611e0ff768 Enable malloc error and stack overflow error detection in FreeRTOS. Count them and display them in the SystemInfo app. 2023-05-18 19:58:09 +02:00
Jean-François Milants 1911e2d928 Unify all heaps (stdlib + LVGL + FreeRTOS) into a single heap managed by FreeRTOS and heap_4_infinitime.c.
LVGL supports custom implementation of malloc() and free() so using pvPortMalloc() and vPortFree() is just a matter of setting the right variables.

Other libraries (NimBLE, LittleFS) and InfiniTime code (new) call malloc() and free() from stdlib. InfiniTime now provides the file stdlib.c that provides a custom implementation for malloc(), free(), calloc() and realloc(). This ensures that all calls to the standard allocator are redirected to the FreeRTOS memory manager.

Note that realloc() is needed by NimBLE.
2023-05-18 19:58:09 +02:00
Jean-François Milants 9e808a65ec Add pvPortRealloc() in heap_4_infinitime.c. An implementation of realloc() is needed by NimBLE. 2023-05-18 19:58:09 +02:00
Jean-François Milants 1df3d1a14d Copy the memory manager heap_4.c from the FreeRTOS distribution to the InfiniTime project codebase. This will allow to implement custom functionalities that are not available in the original implementation. 2023-05-18 19:58:09 +02:00
Max Friedrich 020a7fd11d
Refactor watch face to enum (#1339)
change watch face from int to enum

---------

Co-authored-by: minacode <minamoto9@web.de>
2023-04-30 17:03:46 +02:00
JF 5f19f689f9
Refactor, document and fix the Watchdog driver (#1710)
* Refactor and document the Watchdog driver to make it more readable.

Fix the configuration of the behaviours configuration that was not properly implemented (but it didn't cause any side effect since the correct value was eventually set in NRF_WDT->CONFIG).

Fix the wrong interpretation of the reset reasons caused by implicit conversions of int to bool.
2023-04-30 15:56:13 +02:00
Ceimour c22e30a4a6
Refactored Ppg for frequency based algorithm. (#1486)
New implementation of the heart rate sensor data processing using a frequency based PPG algorithm.
The HRS3300 settings are fine-tuned for better signal to noise at 10Hz.
The measurement delay is now set to 100ms.
Enable and use the ambient light sensor.
FFT implementation based on ArduinoFFT (https://github.com/kosme/arduinoFFT, GPLv3.0).
2023-04-30 15:50:18 +02:00
Riku Isokoski 40f7e1c7be TimerController: Rename to Timer 2023-04-16 14:33:23 +00:00
Riku Isokoski 661ffbeb1e TimerController: Make TimerController reusable
TimerController instance was moved to DisplayApp.
2023-04-16 14:33:23 +00:00
Riku Isokoski 4d93ae6d27 MotionController: Remove IsOk variable
We should be able to assume MotionController is safe to use.
2023-04-16 14:15:49 +00:00