Commit graph

141 commits

Author SHA1 Message Date
Kieran Cawthray f5d756928f Merge remote-tracking branch 'upstream/develop' into pinetimestyle 2021-06-16 16:33:34 +02:00
Jonathan Vander Mey 006771699f Remove infinitime-nb.c from source list
Was causing compiler warning for unused constant variable when being
compiled. This feel is directly included where it's needed so it doesn't
need to be separately compiled anyways.
2021-06-12 20:04:19 +02:00
Bryton Hall c575754b42
add basic metronome app (#409)
* add basic metronome app

* add bpb, tap to bpm, update widgets

* use event pressed for bpm tap

* move case statement break to the right place

* narrow bpm selection range, override touch events

* fix arc knob style

* re-enable sleeping in destructor
2021-06-12 15:06:58 +02:00
Jean-François Milants 7f9cc51b05 Initialize SystemTask, DisplayApp and HeartRateTask as global static variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier. 2021-06-06 15:56:03 +02:00
Kieran Cawthray f2d01166c3 Merge remote-tracking branch 'upstream/develop' into pinetimestyle 2021-06-04 08:57:40 +02:00
JF002 1b6acdedc2
Enable various compilation flags to reduce the binary size (#401)
* Add the following compilation flags:
 * -fno-exceptions and -fno-non-call-exceptions : disable exception handling
 * -fno-rtti : disable run time type information (needed by dynamic_cast, for example)

These flags reduce the binary size by about 100KB!

Also, -fstack-usage generate debug info (not in final binary) to allow tools like Puncover to do a stack analysis.

* Remove unused CMake variables in CMake_nRF5x.cmake (duplicated in src/CMakeLists.txt).
Replace -O0 by -Og in DEBUG builds. This generates a smaller binary (small enough for the internal memory) that is debugger friendly.
2021-06-01 21:03:01 +02:00
JF002 c0b0f8cb73
Remove debug defines (DEBUG & DEBUG_NRF_USER) from the build. These debug can be useful for debugging purposes but not in production (release). (#400)
This reduces the size of the binary by about 6KB!
This also removes filepath that were embedded into the binary (.bin) file.
2021-06-01 21:02:15 +02:00
Kieran Cawthray 565601ef50 Merge remote-tracking branch 'upstream/develop' into pinetimestyle 2021-05-21 14:34:25 +02:00
Florian 13e3463276
Timer App (#355)
* built timer app

* Style improvements

* making sure buttons stay hidden when the app is reopened and reappear after the timer runs out

* more sensible calculations of time deltas. eliminated that mysterious scaling factor

* changing the timer icon
2021-05-20 20:43:54 +02:00
Kieran Cawthray 108bbc3642 Fix it again.. 2021-05-18 18:03:26 +02:00
Kieran Cawthray 6a92529272 Revert "Reset"
This reverts commit 378fa6b401.
2021-05-18 17:45:16 +02:00
Kieran Cawthray 378fa6b401 Reset 2021-05-18 15:33:25 +02:00
Joaquim cd4a3e1dfe New Steps app
Settings to set the steps goal
More detail in Motion app
New 42px Font
2021-04-19 15:28:38 +01:00
Jean-François Milants 15b3b8e282 Merge branch 'develop' into motion-sensor
# Conflicts:
#	src/CMakeLists.txt
#	src/displayapp/Apps.h
#	src/displayapp/DisplayApp.cpp
#	src/displayapp/DisplayApp.h
#	src/displayapp/lv_pinetime_theme.c
#	src/displayapp/screens/ApplicationList.cpp
#	src/drivers/TwiMaster.cpp
#	src/systemtask/SystemTask.h
2021-04-09 21:16:21 +02:00
Jean-François Milants 9ac4be8b75 TwiMaster is now based on the NRFX TWI driver, as it handles more edge cases and workarounds for errors on the bus.
Reset the TWI bus after the soft-reset of the motion sensor to workaround issues on the TWI bus.
2021-04-08 20:07:24 +02:00
Jean-François Milants 68bdaee1cc First integration of the motion sensor (bma 421) : step counting + wake on wrist rotation + app to see the value of the 3 axis in "real time". 2021-04-04 15:56:04 +02:00
Joaquim 1d3742e14f Big UI and navigation Rewrite
new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
2021-04-04 03:08:51 +01:00
Niall Cooling e5e3fc02b8 Updated to include WatchFaceAnalog and fixed clashes 2021-03-22 17:23:49 +00:00
panky-codes 5345650880 Merged upstream 2021-03-20 22:45:29 +01:00
Jean-François Milants 405c85c160 Merge branch 'develop' of github.com:JF002/Pinetime into develop
# Conflicts:
#	src/main.cpp
#	src/systemtask/SystemTask.h
2021-03-20 11:41:49 +01:00
Niall Cooling 14bd790701 Resolved C++14 Cmake build issues so correctly building to C99/C++14 standards 2021-03-16 12:43:50 +00:00
panky-codes 1f8f527f9f Merge branch 'develop' of github.com:JF002/Pinetime into feature/add-stop-watch 2021-03-11 10:54:58 +01:00
panky-codes cc58b635a3 Basic logic done. Need to change the timer source to get ms. Also need to replace with paddle app in displayApp.cpp and ApplicationList.cpp later. 2021-03-11 10:54:14 +01:00
Jean-François Milants 9f67e6f652 Merge branch 'develop' into recovery-firmware
# Conflicts:
#	src/CMakeLists.txt
#	src/displayapp/DisplayApp.h
#	src/systemtask/SystemTask.cpp
#	src/systemtask/SystemTask.h
2021-03-07 08:44:14 +01:00
Joaquim 3d6e8c3beb Merge from upstream 2021-03-06 19:55:36 +00:00
Niall Cooling 35aa4bb8d6 Refactored src/CMakelist to support C++14 and cleanup up redundant/incorrect -std= directives 2021-03-03 15:27:32 +00:00
Joaquim ee6ce64571 Merge branch 'develop' of https://github.com/JF002/Pinetime into MultiFaceClock 2021-02-25 09:28:25 +00:00
Joaquim 8c53d0b70b Multi face support, analog clock, 12/24 config 2021-02-24 19:40:24 +00:00
JF002 8a48850afd
Merge pull request #211 from roblabla/fix-flashing
Flash correct file name
2021-02-24 20:05:47 +01:00
Jean-François Milants f864330d35 Merge branch 'LVGL7' of https://github.com/joaquimorg/Pinetime into joaquimorg-LVGL7
# Conflicts:
#	src/CMakeLists.txt
#	src/displayapp/DisplayApp.cpp
#	src/displayapp/screens/Modal.cpp
#	src/displayapp/screens/Modal.h
#	src/displayapp/screens/Notifications.cpp
#	src/displayapp/screens/Tile.h
2021-02-23 21:18:59 +01:00
roblabla 9f6d1c6948 Flash correct file name 2021-02-19 19:44:51 +01:00
Jean-François Milants 5fdfb2112e Fix merge conflict. 2021-02-14 14:19:30 +01:00
JF002 4c3803450e
Merge pull request #161 from petterhs/calls
Call functionality with changed UUID for notification event characteristic
2021-02-14 12:03:49 +01:00
Jean-François Milants 740b3d7b58 Add new cmake option to disable the generation of DFU file (which needs adafruit-nrfutil on the build machine) : BUILD_DFU (disabled by default, enabled in docker build). 2021-02-01 21:07:53 +01:00
Joaquim a4361de0cf Cleanup 2021-02-01 12:14:49 +00:00
Joaquim ccd423bcef Merge branch 'develop' of https://github.com/JF002/Pinetime into LVGL7 2021-02-01 10:44:10 +00:00
Avamander 4371b7fecc
Update CMakeLists.txt 2021-01-30 19:11:07 +02:00
Joaquim a456887eff LVGL v7.10.0 2021-01-28 17:13:28 +00:00
Jean-François Milants 25f35c7d0e Generate pinetime-recovery : a light version of InfiniTime design to be used as a recovery firmware : it only provides basic UI and BLE connectivity for OTA.
This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy).

CMake builds and docker have been modified accordingly.
Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the
2021-01-26 20:31:45 +01:00
The King 8c3df5f021
Merge branch 'develop' into upstream-dev 2021-01-24 16:01:14 -05:00
Jean-François Milants 219bafb01a Handle call notification the same way than other notifications.
Display the call notifications in the Notification app, with buttons to accept/reject the call.
2021-01-24 17:22:39 +01:00
jlukanc 51c8cadcb7 fix merge issue 2021-01-23 16:13:58 -05:00
jlukanc 4cbcc99c8d fis merge conflict? 2021-01-23 16:12:06 -05:00
Jean-François Milants 522a1eb0be Merge branch piggz/nav into develop:
- fix conflict
 - add a icon for the navigation app.
2021-01-20 21:34:09 +01:00
Jean-François Milants 68674cec53 Add heart rate BLE service. 2021-01-17 16:34:14 +01:00
jlukanc ce6c5d3bd3 add motorcontroller to cmake 2021-01-15 22:46:03 -05:00
jlukanc fbb77baa3b add non-blocking motor controller 2021-01-15 22:11:53 -05:00
Jean-François Milants 1a582815ba First implementation of the HR sensor using 100% foss code (ported from waspos) 2021-01-10 17:57:26 +01:00
Jed 12617ed1bf adds 2048 clone game
styles table


reads touch events


allows moving tiles


allows merging tiles


improves tile movement


allows merging tiles


adds score display


implements color


edit comments


adjust game logic


disallows double merges
2021-01-02 14:15:12 -06:00
ZephyrLabs 1d69c79942 Addition of new files in MakeList
added Paddle.cpp and Paddle.h
2020-12-03 19:46:36 +05:30