InfiniTime/src/displayapp/screens/Twos.h
Jed 12617ed1bf adds 2048 clone game
styles table


reads touch events


allows moving tiles


allows merging tiles


improves tile movement


allows merging tiles


adds score display


implements color


edit comments


adjust game logic


disallows double merges
2021-01-02 14:15:12 -06:00

34 lines
926 B
C++

#pragma once
#include <lvgl/src/lv_core/lv_obj.h>
#include "Screen.h"
namespace Pinetime {
namespace Applications {
struct Tile {
bool merged = false;
unsigned int value = 0;
};
namespace Screens {
class Twos : public Screen {
public:
Twos(DisplayApp* app);
~Twos() override;
bool Refresh() override;
bool OnButtonPushed() override;
bool OnTouchEvent(TouchEvents event) override;
private:
bool running = true;
lv_obj_t *scoreText;
lv_obj_t *gridDisplay;
Tile grid[4][4];
unsigned int score = 0;
void updateGridDisplay(Tile grid[][4]);
bool tryMerge(Tile grid[][4], int &newRow, int &newCol, int oldRow, int oldCol);
bool tryMove(Tile grid[][4], int newRow, int newCol, int oldRow, int oldCol);
bool placeNewTile();
};
}
}
}