InfiniTime/src/components/ble/BleController.h
2020-11-16 01:35:45 +01:00

44 lines
1.5 KiB
C++

#pragma once
#include <array>
#include <cstdint>
namespace Pinetime {
namespace Controllers {
class Ble {
public:
using BleAddress = std::array<uint8_t, 6>;
enum class FirmwareUpdateStates {Idle, Running, Validated, Error};
enum class AddressTypes { Public, Random };
Ble() = default;
bool IsConnected() const {return isConnected;}
void Connect();
void Disconnect();
void StartFirmwareUpdate();
void StopFirmwareUpdate();
void FirmwareUpdateTotalBytes(uint32_t totalBytes);
void FirmwareUpdateCurrentBytes(uint32_t currentBytes);
void State(FirmwareUpdateStates state) { firmwareUpdateState = state; }
bool IsFirmwareUpdating() const { return isFirmwareUpdating; }
uint32_t FirmwareUpdateTotalBytes() const { return firmwareUpdateTotalBytes; }
uint32_t FirmwareUpdateCurrentBytes() const { return firmwareUpdateCurrentBytes; }
FirmwareUpdateStates State() const { return firmwareUpdateState; }
void Address(BleAddress&& addr) { address = addr; }
const BleAddress& Address() const { return address; }
void AddressType(AddressTypes t) { addressType = t;}
private:
bool isConnected = false;
bool isFirmwareUpdating = false;
uint32_t firmwareUpdateTotalBytes = 0;
uint32_t firmwareUpdateCurrentBytes = 0;
FirmwareUpdateStates firmwareUpdateState = FirmwareUpdateStates::Idle;
BleAddress address;
AddressTypes addressType;
};
}
}