90 lines
2.8 KiB
C++
90 lines
2.8 KiB
C++
#pragma once
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#include <cstdint>
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#include <chrono>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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template <class T>
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class DirtyValue {
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public:
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explicit DirtyValue(T v) { value = v; }
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explicit DirtyValue(T& v) { value = v; }
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bool IsUpdated() const { return isUpdated; }
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T& Get() { this->isUpdated = false; return value; }
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DirtyValue& operator=(const T& other) {
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if (this->value != other) {
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this->value = other;
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this->isUpdated = true;
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}
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return *this;
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}
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private:
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T value;
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bool isUpdated = true;
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};
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class Clock : public Screen{
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public:
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Clock(DisplayApp* app,
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Controllers::DateTime& dateTimeController,
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Controllers::Battery& batteryController,
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Controllers::Ble& bleController);
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~Clock() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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void OnObjectEvent(lv_obj_t *pObj, lv_event_t i);
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private:
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static const char* MonthToString(Pinetime::Controllers::DateTime::Months month);
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static const char* DayOfWeekToString(Pinetime::Controllers::DateTime::Days dayOfWeek);
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static char const *DaysString[];
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static char const *MonthsString[];
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char displayedChar[5];
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uint16_t currentYear = 1970;
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Pinetime::Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown;
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Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
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uint8_t currentDay = 0;
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DirtyValue<float> batteryPercentRemaining {0};
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DirtyValue<bool> bleState {false};
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DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime;
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DirtyValue<uint32_t> stepCount {0};
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DirtyValue<uint8_t> heartbeat {0};
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lv_obj_t* label_time;
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lv_obj_t* label_date;
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lv_obj_t* backgroundLabel;
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lv_obj_t * batteryIcon;
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lv_obj_t * bleIcon;
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lv_obj_t* batteryPlug;
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lv_obj_t* heartbeatIcon;
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lv_obj_t* heartbeatValue;
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lv_obj_t* heartbeatBpm;
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lv_obj_t* stepIcon;
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lv_obj_t* stepValue;
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Controllers::DateTime& dateTimeController;
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Controllers::Battery& batteryController;
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Controllers::Ble& bleController;
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bool running = true;
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};
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}
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}
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}
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