stop background after 30s of no data from the heart rate sensor
This commit is contained in:
parent
a5db54af27
commit
7ae790bcdb
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@ -37,7 +37,7 @@ void HeartRateTask::Work() {
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state = States::Idle;
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state = States::Idle;
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} else if (state == States::Measuring) {
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} else if (state == States::Measuring) {
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state = States::BackgroundWaiting;
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state = States::BackgroundWaiting;
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StopMeasurement();
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StartWaiting();
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}
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}
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break;
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break;
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case Messages::WakeUp:
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case Messages::WakeUp:
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@ -90,6 +90,7 @@ void HeartRateTask::StartMeasurement() {
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heartRateSensor.Enable();
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heartRateSensor.Enable();
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ppg.Reset(true);
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ppg.Reset(true);
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vTaskDelay(100);
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vTaskDelay(100);
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measurementStart = xTaskGetTickCount();
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}
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}
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void HeartRateTask::StopMeasurement() {
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void HeartRateTask::StopMeasurement() {
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@ -98,8 +99,13 @@ void HeartRateTask::StopMeasurement() {
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vTaskDelay(100);
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vTaskDelay(100);
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}
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}
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void HeartRateTask::StartWaiting() {
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StopMeasurement();
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backgroundWaitingStart = xTaskGetTickCount();
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}
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void HeartRateTask::HandleBackgroundWaiting() {
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void HeartRateTask::HandleBackgroundWaiting() {
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if (xTaskGetTickCount() - backgroundMeasurementWaitingStart >= DURATION_BETWEEN_BACKGROUND_MEASUREMENTS) {
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if (xTaskGetTickCount() - backgroundWaitingStart >= DURATION_BETWEEN_BACKGROUND_MEASUREMENTS) {
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state = States::BackgroundMeasuring;
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state = States::BackgroundMeasuring;
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StartMeasurement();
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StartMeasurement();
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}
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}
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@ -128,11 +134,14 @@ void HeartRateTask::HandleSensorData(int* lastBpm) {
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*lastBpm = bpm;
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*lastBpm = bpm;
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controller.Update(Controllers::HeartRateController::States::Running, bpm);
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controller.Update(Controllers::HeartRateController::States::Running, bpm);
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if (state == States::BackgroundMeasuring) {
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if (state == States::BackgroundMeasuring) {
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StopMeasurement();
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state = States::BackgroundWaiting;
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state = States::BackgroundWaiting;
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backgroundMeasurementWaitingStart = xTaskGetTickCount();
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StartWaiting();
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}
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}
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}
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}
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if (bpm == 0 && state == States::BackgroundMeasuring && xTaskGetTickCount() - measurementStart >= DURATION_UNTIL_BACKGROUND_MEASURMENT_IS_STOPPED) {
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state = States::BackgroundWaiting;
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StartWaiting();
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}
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}
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}
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int HeartRateTask::CurrentTaskDelay() {
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int HeartRateTask::CurrentTaskDelay() {
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@ -4,7 +4,8 @@
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#include <queue.h>
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#include <queue.h>
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#include <components/heartrate/Ppg.h>
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#include <components/heartrate/Ppg.h>
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#define DURATION_BETWEEN_BACKGROUND_MEASUREMENTS 5 * 60 * 1000 // 5 Minutes assuming 1 Hz
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#define DURATION_BETWEEN_BACKGROUND_MEASUREMENTS 5 * 60 * 1000 // 5 minutes assuming 1 Hz
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#define DURATION_UNTIL_BACKGROUND_MEASURMENT_IS_STOPPED 30 * 1000 // 30 seconds assuming 1 Hz
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namespace Pinetime {
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namespace Pinetime {
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namespace Drivers {
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namespace Drivers {
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@ -30,6 +31,7 @@ namespace Pinetime {
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static void Process(void* instance);
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static void Process(void* instance);
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void StartMeasurement();
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void StartMeasurement();
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void StopMeasurement();
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void StopMeasurement();
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void StartWaiting();
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void HandleBackgroundWaiting();
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void HandleBackgroundWaiting();
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void HandleSensorData(int* lastBpm);
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void HandleSensorData(int* lastBpm);
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@ -41,7 +43,8 @@ namespace Pinetime {
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Drivers::Hrs3300& heartRateSensor;
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Drivers::Hrs3300& heartRateSensor;
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Controllers::HeartRateController& controller;
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Controllers::HeartRateController& controller;
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Controllers::Ppg ppg;
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Controllers::Ppg ppg;
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TickType_t backgroundMeasurementWaitingStart = 0;
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TickType_t backgroundWaitingStart = 0;
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TickType_t measurementStart = 0;
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};
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};
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}
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}
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